Author Archives: Ben Supnik

About Ben Supnik

Ben is a software engineer who works on X-Plane; he spends most of his days drinking coffee and swearing at the computer -- sometimes at the same time.

We Have FMOD Documentation

Hot off the presses - first draft today: new docs on Using FMOD With X-Plane Aircraft and a file format spec for those .snd files you need to tie FMOD To your aircraft. This is a first draft, so please: use … Continue reading

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Posted in Aircraft & Modeling, Development | 26 Comments

X-Plane 11.01: Lighting the Fog

X-Plane 11.01 release candidate two is now available - on Steam too! We hope this is the one. Here's one more before-and-after view - the new fog applied correctly to lighting spill and billboards. 11.01 should go final too and then we'll … Continue reading

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Posted in Development | 54 Comments

X-Plane 11.01 RCs

We posted an X-Plane 11.01 release candidate today. The good news: it fixes the XPLM navigation buffer overruns that were crashing plugins. So that should be a big win for people using plugins with the beta. The bad news: we found … Continue reading

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Posted in News | 70 Comments

Let’s Get Physical At Night

X-Plane 11.0 shipped with all new Physically Based Rendering - the lighting and material model is based on the real physics of light interacting with dielectrics and metals (kind of) to make rendering look more realistic with less art tuning. But...X-Plane's night lighting … Continue reading

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Posted in Development, News | 32 Comments

X-Plane 11.01b1: Fixing Cockpit Light Levels

A number of blog comments have been (cough, cough) rather vocal about the cockpit lighting being too bright in the cockpit at dusk. As it turns out, this was a shader bug! Here's some before and after: To get a sense of … Continue reading

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Posted in Development | 36 Comments

X-Plane 11.01 Beta 1 and the SDKs

X-Plane 11.01 beta 1 is out now - to get it you have to check "get betas". Since we now have a stable release version, my suggestion is: don't check the box unless you are an add-on developer or are willing … Continue reading

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Posted in Development, News | 57 Comments

11.01 and Immediate Work

With X-Plane 11.00 out the door, we have a few immediate things we are working on: X-Plane 11.01: I'm hoping to have it beta early this coming week. We'll roll the Linux DVD bug fixes into it, as well as rendering bug fixes … Continue reading

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Posted in Development, News | 122 Comments

Linux and Aerosoft DVDs (and Fixed Apps)

Yesterday we received multiple reports that the Aerosoft X-Plane 11 DVD set does not work with Linux. It turns out that there's something strange about how the DVDs are authored that makes the file names on Linux go all lower-case, which … Continue reading

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Posted in Development, News | 12 Comments

That’s BettARRRRRRR!

Austin said the previous render was too DARRRRRRRRRRRK (probably because the only image was behind his eye patch) but this one is better. (I'll be over this pirate thing tomORRRRRRow.  Maybe.)

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Posted in Blooper Reel, Development | 34 Comments

April Fools: the Captain Is Not Amused

As you can see from yesterday's post and this picture...I blacked out the wrong eye. It's the plank for me for sure.

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Posted in Blooper Reel, Development | 2 Comments