Category Archives: News

X-Plane 11.01 Beta 1 and the SDKs

X-Plane 11.01 beta 1 is out now - to get it you have to check "get betas". Since we now have a stable release version, my suggestion is: don't check the box unless you are an add-on developer or are willing … Continue reading

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Posted in Development, News | 57 Comments

11.01 and Immediate Work

With X-Plane 11.00 out the door, we have a few immediate things we are working on: X-Plane 11.01: I'm hoping to have it beta early this coming week. We'll roll the Linux DVD bug fixes into it, as well as rendering bug fixes … Continue reading

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Posted in Development, News | 122 Comments

Linux and Aerosoft DVDs (and Fixed Apps)

Yesterday we received multiple reports that the Aerosoft X-Plane 11 DVD set does not work with Linux. It turns out that there's something strange about how the DVDs are authored that makes the file names on Linux go all lower-case, which … Continue reading

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Posted in Development, News | 12 Comments

Sneak Preview: Pirate Mode!

Normally we try not to pre-announce new features before they are complete, but it's been kind of an open secret around the company that we are working on native VR capabilities for X-Plane. Austin mentioned it on a Facebook Live stream, and Chris … Continue reading

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Posted in Blooper Reel, Development, News | 30 Comments

SHIP IT!!!!!!!!!!!!!!!!!!!!!

X-Plane 11.00 is out! Release candidate 1 is it. It's out the door! If you've been waiting for Steam - you can now get X-Plane 11 on Steam. If you already own X-Plane 11 from our website and you had installed the release candidate … Continue reading

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Posted in News | 60 Comments

X-Plane 11.0 Release Candidate 1….

...is available to test.  May the good lord have mercy on our souls.

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Posted in Development, News | 46 Comments

I Wear My Sun Glasses at Night

And so should you if you use beta 16. X-Plane 11 public beta 16 is out now and fixes a whole pile of bugs. It also introduces one new big one: in HDR mode the overhead panel of the cockpit is totally lit up. Alex reported … Continue reading

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Posted in Development, News | 67 Comments

Trying To Solve Three Things At Once

We're reaching the end-game with X-Plane 11.0 public betas. Right now I am working to try to solve three problems at once: Users of the beta really want to see rendering issues solved ASAP. Besides the constant chorus of "you know your … Continue reading

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Posted in Development, News | 58 Comments

X-Plane 11.0 Beta 14 and the State of Various SDKs

X-Plane 11.0 public beta 14 is out. This one is a bit of a two-steps-forward, two-steps-back. Some notes: You won't need a ton of thrust to start moving anymore - Austin was able to remove that hack from the tire model based … Continue reading

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Posted in Development, News | 42 Comments

Gentlemen, Start Your Engines (We Hope)

X-Plane 11.00 public beta 13 is out, and hopefully it has restored engine operation that beta 12 broke. If you are developing an aircraft and your engines don't work right in public beta 13, please let us know.

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Posted in News | 52 Comments