Category Archives: News

X-Plane 11.02 Release Candidate 1

There's a new 11.02 release candidate available - if you had the 11.02 beta, you'll be notified to auto-update.  In a break with previous policy, this RC is available now on Steam as a beta, despite us not having had time to kick the … Continue reading

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Posted in News | 87 Comments

Flightsimcon Videos

We've gotten a number of requests for video of the conference. Chris just posted these on our Youtube channel: And the accompanying slides: This is the original of Chris's VR demo - he looks super dignified with the HMD on. Finally, here's video of … Continue reading

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Posted in News | 80 Comments

Flightsimcon 2017

I just got back from Flightsimcon (I live close enough to Hartford that it's a day trip for me), but the show is still going on, and as you might have heard, we have X-Plane set up with built-in VR … Continue reading

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Posted in News | 46 Comments

WorldEditor 1.6 Release Candidate 1 Is Here

Posted a few minutes ago: WorldEditor 1.6 release candidate 1.  RC1 has a bunch of key bug fixes, is gateway-ready now, and can edit X-Plane 11 truck routes.

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Posted in News, Tools | 37 Comments

X-Plane 11.02 Beta 1 Is Out

To get this beta you'll need to run the updater and click "Check for New Betas" - we won't ever prompt you to install a beta when you have a final release of X-Plane. Here's the Release Notes. Please file bugs using the Bug Reporter! 11.02 is … Continue reading

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Posted in Development, News | 59 Comments

Three Performance Optimizations for X-Plane 11.02

X-Plane 11.02 should be out this week; we're down to one bug, whose fix I am verifying now. There have been a number of questions about performance, so to start, here is some info on three things we've done to … Continue reading

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Posted in Development, News | 101 Comments

The FMOD Starter Template Is Available

The FMOD development guide now contains a link to the FMOD starter project generator. If you want to make an aircraft that is FMOD enhanced, you must start with this starter project! If you already have an FMOD project, please copy the events … Continue reading

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Posted in Development, News | 22 Comments

X-Plane 11.01 Released

X-Plane 11.01 is now final, both via our installer and Steam. We're going to do one more bug fix release (11.02); at this point it looks like Gateway airports will go into a separate 11.05 release to give authors a … Continue reading

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Posted in Development, News | 64 Comments

X-Plane 11.01 RCs

We posted an X-Plane 11.01 release candidate today. The good news: it fixes the XPLM navigation buffer overruns that were crashing plugins. So that should be a big win for people using plugins with the beta. The bad news: we found … Continue reading

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Posted in News | 70 Comments

Let’s Get Physical At Night

X-Plane 11.0 shipped with all new Physically Based Rendering - the lighting and material model is based on the real physics of light interacting with dielectrics and metals (kind of) to make rendering look more realistic with less art tuning. But...X-Plane's night lighting … Continue reading

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Posted in Development, News | 32 Comments