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	<title>Comments for X-Plane Developer</title>
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		<title>Comment on WorldEditor 1.2 Release Candidate 1 Posted by Greg</title>
		<link>http://developer.x-plane.com/2013/05/worldeditor-1-2-release-candidate-1-posted/#comment-7434</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Wed, 22 May 2013 01:07:35 +0000</pubDate>
		<guid isPermaLink="false">http://developer.x-plane.com/?p=4941#comment-7434</guid>
		<description><![CDATA[Didn&#039;t mean to use this as a bug report per-say, only to draw your attention to one which, being misclassified, might have been missed in Mantis. Feel free to delete these comments as needed during moderation. My apologies.]]></description>
		<content:encoded><![CDATA[<p>Didn&#8217;t mean to use this as a bug report per-say, only to draw your attention to one which, being misclassified, might have been missed in Mantis. Feel free to delete these comments as needed during moderation. My apologies.</p>
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		<title>Comment on WorldEditor 1.2 Release Candidate 1 Posted by Greg</title>
		<link>http://developer.x-plane.com/2013/05/worldeditor-1-2-release-candidate-1-posted/#comment-7433</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Wed, 22 May 2013 01:04:38 +0000</pubDate>
		<guid isPermaLink="false">http://developer.x-plane.com/?p=4941#comment-7433</guid>
		<description><![CDATA[I guess my correction post went missed? I erred - #501 is the misclassified one - about using ALT to change an attribute on across all selected items.  It&#039;s classified as a Scenery Tools bug, when it&#039;s WED. Not sure if that&#039;s one of the reasons it&#039;s still a bug out there. Thanks!]]></description>
		<content:encoded><![CDATA[<p>I guess my correction post went missed? I erred &#8211; #501 is the misclassified one &#8211; about using ALT to change an attribute on across all selected items.  It&#8217;s classified as a Scenery Tools bug, when it&#8217;s WED. Not sure if that&#8217;s one of the reasons it&#8217;s still a bug out there. Thanks!</p>
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		<title>Comment on WorldEditor 1.2 Release Candidate 1 Posted by Tymon J. Douglas</title>
		<link>http://developer.x-plane.com/2013/05/worldeditor-1-2-release-candidate-1-posted/#comment-7430</link>
		<dc:creator>Tymon J. Douglas</dc:creator>
		<pubDate>Mon, 20 May 2013 21:16:27 +0000</pubDate>
		<guid isPermaLink="false">http://developer.x-plane.com/?p=4941#comment-7430</guid>
		<description><![CDATA[Is there plans for a visual landclass editor? Here in Brazil i&#039;m finding several towns and neighbourhoods with roads but no houses.]]></description>
		<content:encoded><![CDATA[<p>Is there plans for a visual landclass editor? Here in Brazil i&#8217;m finding several towns and neighbourhoods with roads but no houses.</p>
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		<title>Comment on WorldEditor 1.2 Release Candidate 1 Posted by Ben Supnik</title>
		<link>http://developer.x-plane.com/2013/05/worldeditor-1-2-release-candidate-1-posted/#comment-7429</link>
		<dc:creator>Ben Supnik</dc:creator>
		<pubDate>Mon, 20 May 2013 19:24:28 +0000</pubDate>
		<guid isPermaLink="false">http://developer.x-plane.com/?p=4941#comment-7429</guid>
		<description><![CDATA[Ignoring the part where this is _not the right place_ for the bug reporter, that doesn&#039;t make any sense...bug 502 is not Windows specific.]]></description>
		<content:encoded><![CDATA[<p>Ignoring the part where this is _not the right place_ for the bug reporter, that doesn&#8217;t make any sense&#8230;bug 502 is not Windows specific.</p>
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		<title>Comment on WorldEditor 1.2 Release Candidate 1 Posted by Greg</title>
		<link>http://developer.x-plane.com/2013/05/worldeditor-1-2-release-candidate-1-posted/#comment-7428</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Mon, 20 May 2013 19:22:48 +0000</pubDate>
		<guid isPermaLink="false">http://developer.x-plane.com/?p=4941#comment-7428</guid>
		<description><![CDATA[Sorry - that&#039;d be #501.]]></description>
		<content:encoded><![CDATA[<p>Sorry &#8211; that&#8217;d be #501.</p>
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		<title>Comment on WorldEditor 1.2 Release Candidate 1 Posted by Greg</title>
		<link>http://developer.x-plane.com/2013/05/worldeditor-1-2-release-candidate-1-posted/#comment-7427</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Mon, 20 May 2013 19:22:09 +0000</pubDate>
		<guid isPermaLink="false">http://developer.x-plane.com/?p=4941#comment-7427</guid>
		<description><![CDATA[Let me draw your eye to #502, which is misclassified, but a big pain in the rear for us Windows users.  :)]]></description>
		<content:encoded><![CDATA[<p>Let me draw your eye to #502, which is misclassified, but a big pain in the rear for us Windows users.  <img src='http://developer.x-plane.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on WorldEditor 1.2 Release Candidate 1 Posted by Michael Styne</title>
		<link>http://developer.x-plane.com/2013/05/worldeditor-1-2-release-candidate-1-posted/#comment-7425</link>
		<dc:creator>Michael Styne</dc:creator>
		<pubDate>Mon, 20 May 2013 18:56:50 +0000</pubDate>
		<guid isPermaLink="false">http://developer.x-plane.com/?p=4941#comment-7425</guid>
		<description><![CDATA[Thanks Ben!]]></description>
		<content:encoded><![CDATA[<p>Thanks Ben!</p>
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		<title>Comment on WorldEditor 1.2 Release Candidate 1 Posted by Tom Knudsen</title>
		<link>http://developer.x-plane.com/2013/05/worldeditor-1-2-release-candidate-1-posted/#comment-7422</link>
		<dc:creator>Tom Knudsen</dc:creator>
		<pubDate>Mon, 20 May 2013 00:17:36 +0000</pubDate>
		<guid isPermaLink="false">http://developer.x-plane.com/?p=4941#comment-7422</guid>
		<description><![CDATA[I think these latest features are excellent and I would love to say thank you.

Keep up the good work Ben, since there is only you blogging (as far as I know) please extend my gratitude to all participating developers on X-Plane, the worlds most intuitive simulator :)

Sorry for the digressing question, but are XP adapted for or compatible with SLI or Crossfire?]]></description>
		<content:encoded><![CDATA[<p>I think these latest features are excellent and I would love to say thank you.</p>
<p>Keep up the good work Ben, since there is only you blogging (as far as I know) please extend my gratitude to all participating developers on X-Plane, the worlds most intuitive simulator <img src='http://developer.x-plane.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Sorry for the digressing question, but are XP adapted for or compatible with SLI or Crossfire?</p>
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		<title>Comment on Double Your Framerate: Pre-Fill by Dave_75</title>
		<link>http://developer.x-plane.com/2013/05/double-your-framerate-pre-fill-2/#comment-7419</link>
		<dc:creator>Dave_75</dc:creator>
		<pubDate>Sun, 19 May 2013 09:45:05 +0000</pubDate>
		<guid isPermaLink="false">http://developer.x-plane.com/?p=4927#comment-7419</guid>
		<description><![CDATA[Hi Ben.

Why not let the autogen make use of buildings height information to decide which ones to hide at lower distance (for example, hiding those less than 150ft high) ?

Bad idea :) ?
Cheers.]]></description>
		<content:encoded><![CDATA[<p>Hi Ben.</p>
<p>Why not let the autogen make use of buildings height information to decide which ones to hide at lower distance (for example, hiding those less than 150ft high) ?</p>
<p>Bad idea <img src='http://developer.x-plane.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  ?<br />
Cheers.</p>
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		<title>Comment on WorldEditor 1.2 Release Candidate 1 Posted by Ben Supnik</title>
		<link>http://developer.x-plane.com/2013/05/worldeditor-1-2-release-candidate-1-posted/#comment-7418</link>
		<dc:creator>Ben Supnik</dc:creator>
		<pubDate>Sun, 19 May 2013 00:18:26 +0000</pubDate>
		<guid isPermaLink="false">http://developer.x-plane.com/?p=4941#comment-7418</guid>
		<description><![CDATA[Thanks - I missed a bunch of bugs last week because they were misfiled - fortunately Mathias caught them...]]></description>
		<content:encoded><![CDATA[<p>Thanks &#8211; I missed a bunch of bugs last week because they were misfiled &#8211; fortunately Mathias caught them&#8230;</p>
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