XPLM_API void XPLMDrawAircraft( int inPlaneIndex, float inX, float inY, float inZ, float inPitch, float inRoll, float inYaw, int inFullDraw, XPLMPlaneDrawState_t * inDrawStateInfo);
WARNING: Aircraft drawing via this API is deprecated and will not work in future versions of X-Plane. Use XPLMInstance for 3-d drawing of custom aircraft models.
This routine draws an aircraft. It can only be called from a 3-d drawing callback. Pass in the position of the plane in OpenGL local coordinates and the orientation of the plane. A 1 for full drawing indicates that the whole plane must be drawn; a 0 indicates you only need the nav lights drawn. (This saves rendering time when planes are far away.)