Release notes are (finally) updated. I’ve been stuck in a pattern of not getting the beta done until late Friday night (with the servers ready to go live Saturday morning), and the release notes whenever I can get to them.
With this release, we’ve moved screenshots and AVIs to the Output folder so that they don’t clutter up your main X-Plane folder and make it hard to find things. They’re not in their own “screenshots” or “AVI” sub-folders because the expectation is that you will do something with them, e.g. rename them, file them, email them, or delete them.
(If we wanted a permanent archive, we could show a “save…” file box like the Save Replay” option, but having us prompt you at every screen shot and AVI save would be totally annoying – it’s more important to be able to snap a lot of pictures.)
Windows XP support is fixed (after I briefly broke it). To be clear:
- Windows XP is within the system requirements of X-Plane 10 and will be for the rest of the v10 run.
- That said, I strongly recommend you not use Windows XP. It’s end-of-lifed, it’s not getting security updates, you’re basically just asking for your computer to get p0wned.
- When you do update, please update to a 64-bit edition of Windows.
X-Plane 10.40 had (for a while) new code to more aggressively manage the rudder when you don’t have a rudder axis assigned. This code has been removed, and behavior should match X-Plane 10.36. If you see weird behavior with the rudder, please set up X-Plane 10.36 and 10.40 side-by-side, and file a bug only if the behavior is different between the two builds. There are a lot of ways to have screwy control behavior that aren’t bugs (e.g. having mis-calibrated hardware).
We may re-visit auto-rudder in the future. The fundamental problem is:
- There are aircraft (most of them in fact) that you just can’t fly without a rudder.
- Some users won’t have rudder-pedal-equivalent hardware.
- We don’t want to turn off the laws of physics in X-Plane.
The inevitable result is some kind of AI in our control input subsystem to create rudder inputs to make the plane flyable. The big question is how clever that AI system should try to be. (The problem being that without knowing pilot intention, you can’t know what to do. Sometimes the goal is coordinated flight, sometimes the goal is intentional cross-control to maintain the runway centerline.)
Scrolling should be fixed in the advanced joystick button configuration screen; however if you are still seeing a bug setting up joystick buttons, please file a detailed bug report. We have had several bug reports that tell us something is wrong, but they have been very thin on details and reproduction steps.