As some of you may be aware, Blender 2.49 is old unsupported software that is becoming increasingly less usable on modern computers. To make matters worse, authors have large projects that are currently stuck on this platform, jeopardizing their work!
We are creating a 2.49 XPlane2Blender converter inside of XPlane2Blender 2.7x, so that opening a 2.49 Blend file in 2.7x will automatically convert meshes, animations, materials, lights, textures, and XPlane2Blender properties into a modern format. This isn’t just an idea, we currently have a strong proof of concept that animations can be converted from old to new!
The 2.49 Converter Needs Your Help
The goal is
That if it exports in 2.49, it exports in 2.7x as similarly as possible.
That the conversion process is hassle free and also transparent.
That your work is safe and won’t be lost if there is a problem.
To accomplish this we’re going to need a lot of test .blend files and projects – to make it work for artists in the wild we need projects in the wild! We’ll take anything working and not working.
- All source files will be kept secure and confidential within Laminar Research, and only used for this feature of XPlane2Blender, unless you make it open source.
- Given that we’re trying to convert EVERYTHING, including materials and textures, it would also be extremely nice to have all files referenced as well.
- Any description you’d like to include (preferably in a text block) would be nice too.
Again, just as with any other time someone sends me a sample to debug, it is kept secure and private, kept only for as long as needed, you can ask me to delete it at any time, and is only used for the development of that specific bug or feature of XPlane2Blender. They would never be used to develop any Laminar Research asset.
If you’re willing to submit a project to me, please get in contact via e-mail, DM, comment, or especially Github bug #397.
Please ask any questions!