Category Archives: Scenery

XPlane2Blender v3.4.0-beta.6

XPlane2Blender v3.4.0-beta.6 Change Log One big massive bug fix! (and some optimizations!) #264 caused some people's lights to be put in the wrong place. The fix involved Ben coming up with awesome math to put things back in their place … Continue reading

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Posted in Aircraft & Modeling, Development, Modeling, Scenery, Tools | 7 Comments

Break ALL the airports! Correcting runways in WED 1.7 and X-Plane 11.10

X-Plane 11.10 brings a few changes to how airports, the airport gateway, and navdata interact. Many pilots who try to fly realistic IFR operations with the X-Plane built-in GPS or FMS will have encountered this dreaded window already: The reason … Continue reading

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Posted in Development, Scenery, X-Plane Usage Data | 28 Comments

Do Not Reference Libraries By File Path

This is never okay in a library.txt file: EXPORT  lib/something.obj ../opensceneryx/object.obj This is a library path that refers to a file outside its own pack by using ../ to go up a directory and hopefully find that OpenSceneryX is installed, at which point … Continue reading

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Posted in Scenery | 17 Comments

XPlane2Blender v3.4.0-beta.3 is out!

https://github.com/der-On/XPlane2Blender/releases/tag/v3.4.0-beta.3 If you have been doing work with manipulators during beta.1, please download this new one and review the notes! Download the latest here: io_xplane2blender_3_4_0_b3.zip Fixes #ATTR_layer_group_draped causing KeyErrors Reverts bad change to manipulators properties* Adds ".beta.3" will be printed … Continue reading

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Posted in Aircraft & Modeling, Development, Scenery, Tools | 5 Comments

WorldEditor 1.6 Release Candidate 1 Is Here

Posted a few minutes ago: WorldEditor 1.6 release candidate 1.  RC1 has a bunch of key bug fixes, is gateway-ready now, and can edit X-Plane 11 truck routes.

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Posted in News, Tools | 37 Comments

Blender Exporter Testers

Ted and I have been working on a new version of XPlane2Blender for Blender 2.5. The new version mostly focuses on bug fixes and optimizations to get perfect WYSIWYG output from Blender to X-Plane with optimal OBJ code. If you use the version 3.3.x … Continue reading

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Posted in Development, Tools | 12 Comments

WED 1.6b2 available now

The latest WED 1.6 beta is now available to test. Download WED 1.6.0b2 for Mac OS X Download WED 1.6.0b2 for Windows Download WED 1.6.0b2 for Linux This version includes multiple bug fixes, such as Ted's fix to crashes caused … Continue reading

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Posted in Scenery, Tools | 13 Comments

Experiencing unexpected crashes to desktop on WED on Windows 10? Here’s why…

We have received at least 5 bugs for WorldEditor that seem to have similar characteristics Inexplicable crash to desktop with no error message Happening on Windows 10, not reproduceable on Windows 7, Linux, or WINE Happens shortly after using the … Continue reading

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Posted in Development, Scenery, Tools | 22 Comments

The most boring feature of X-Plane 11 – New Navdata

While everyone looks at the new UI in awe, X-Plane 11 also had a few important changes under the hood. With Aerosoft Navdata Pro now also supporting X-Plane 11 beta, let's talk about one of the most boring technical features of X-Plane 11: … Continue reading

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Posted in Development, File Formats | 34 Comments

What Are Conditionals For

A user asked me whether we would ever have a conditional directive in the OBJ format to let an author vary the look of the object based on weather. My answer: Definitely not - this is definitely not the intention of … Continue reading

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Posted in Development, File Formats, Scenery | 15 Comments