There was a lot of confusion in the comments from my last post regarding X-Plane and free updates. Let me try to clarify.
First, here’s how updates have worked historically:
- Users get free patches for the life of a major version run.
- These patches include bug fixes, performance improvements, and sometimes substantial new features.
- No new patches once a major new version is released.
- The old patches are available and hosted indefinitely while the new version is out (at least for versions that use our updater).
- There has never been any kind of guarantee as to what features will be released as patches, or how long a version run will last. Users who buy X-Plane buy the new version because historically the sum of a major version release plus its patches has been substantial.
- The global scenery doesn’t change for a major version run, and therefore there are no automatic updates to the global scenery.
That’s how version 9 has worked, that’s how version 8 worked more or less, and it is how I expect version 10 to work in the future.
To address specific concerns: yes, the version 10 run will have free updates to the core sim, just like before.
The point of my previous post is this: in the past, we have not done any updating of the global scenery, and I am not committing to anything more now. OSM gives us a sane way to collect new data, but it’s too soon to talk about distribution.