I figure there are three things that making blogging suited for software:

  1. A small interested group of users can subscribe to a blog without giving out an email address.
  2. The information in the blog can be found using a general search tool like Google.
  3. It’s easy for a busy programmer to post.

I think this last point is not to be ignored – I post a lot here because it’s easy enough to whip up a blog post that I can write one while the sim is booting.

The down-side of this is that blogs are not self-organizing. The blog is chronological, and somewhere within a heap of 200+ posts are detailed information on scenery topics not documented on scenery.x-plane.com.

That’s not good. So I’ll be trying to make a concerted effort to write real permanent documentation for some of the new scenery system topics that I cover. Documentation on DDS is in the works.

Part of the problem is that my interface for updating the X-Plane scenery website isn’t that robust. One of the nice things about the plugin system being a Wiki is that it’s easy to organize and easy to edit. (And one of my frustrations with “support forums” is that they don’t self-organize…they mix questions and answers based on history and not a search key that a user might use, like “what’s wrong with my card.” We’ll be supplementing the Linux forum with a Wiki soon.)

About Ben Supnik

Ben is a software engineer who works on X-Plane; he spends most of his days drinking coffee and swearing at the computer -- sometimes at the same time.