Category Archives: Tools

A New Way To Exclude

MH1212, developer of the Prefab Airports for X-Plane, requested this feature, and it looks like we are going to be able to sneak it into X-Plane 10.45. (If we hit bugs, it might get pushed out to 10.50, but so far things look okay.) … Continue reading

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Posted in File Formats, Scenery, Tools, Development, News | 15 Comments

A New WED Release and 64-bit WED

WorldEditor 1.4.1 is out – it’s a very small patch to 1.4.0 that increases the strictness of validation to catch a number of errors we found in the last export from the X-Plane Scenery Gateway. Please upgrade!  WED 1.4.1 will become the mandatory … Continue reading

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Posted in Scenery, Tools, Development | 5 Comments

Scenery Tools Source Code on GitHub

We’ve been doing some work behind the scenes to modernize our servers; as part of that, I have moved the scenery tools code to GitHub. The GitHub public repositories are the official repositories for WED and the other scenery tools that … Continue reading

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Posted in Scenery, Tools, Development | 7 Comments

Making 3-d Modeling Less Weird

I mentioned in a previous post that we are working with Ondrej on a next-generation Blender 2.7 OBJ exporter. I am excited for this work because I believe it will greatly improve the artist interface to X-Plane. Let’s use instancing as an … Continue reading

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Posted in Modeling, Tools, Development | 30 Comments

Scenery Tools Update

Update: the comments form is fixed – sorry about that! I’ve been working a bit on scenery tools this week. Here’s a road map of some of what’s coming up. WED and the X-Plane Scenery Gateway We are working on a release of … Continue reading

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Posted in Modeling, Scenery, Tools | 22 Comments

Scheduled Maintenance and Free Passes

This may have happened to you: you import the latest approved airport scenery pack from the X-Plane Airport Gateway and modify it. When you go to export your improvements back to the gateway, WED says your work is invalid and has a … Continue reading

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Posted in File Formats, Scenery, Tools | 3 Comments

WorldEditor 1.4 Is Final

I’m declaring WorldEditor 1.4 to be final. From now on, you must use WED 1.4 to upload to the X-Plane Scenery Gateway. If you have not upgraded yet, please do; you can download it here!

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Posted in Scenery, Tools, News | 14 Comments

WorldEditor 1.4r2 Posted

I cut a new release candidate for WorldEditor: WED 1.4r2 – please update to this latest build. (1.4r1 had a crash-on-export under a relatively rare configuration of lines in a scenery pack.)

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Posted in Tools | 4 Comments

Calling All Scenery Gateway Artists: How Would You Improve the Feedback Available on the Gateway?

It’s come to my attention that the Scenery Gateway has a serious shortcoming: There’s currently no good way to get feedback from other users. This is a shame, because when you upload scenery to a site like X-Plane.org, you get to … Continue reading

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Posted in Scenery, Tools | 32 Comments

WorldEditor 1.4 Release Candidate 1 Posted

I just posted WorldEditor 1.4 – “WED”, as we seem to call it most of the time – release candidate one for Mac, Windows and Linux – see the WorldEditor page for download links, report bugs on the gateway bug reporter. Besides … Continue reading

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Posted in Tools | 4 Comments