Category Archives: Tools

XPlane2Blender v3.4.0-beta.3 is out!

https://github.com/der-On/XPlane2Blender/releases/tag/v3.4.0-beta.3 If you have been doing work with manipulators during beta.1, please download this new one and review the notes! Download the latest here: io_xplane2blender_3_4_0_b3.zip Fixes #ATTR_layer_group_draped causing KeyErrors Reverts bad change to manipulators properties* Adds ".beta.3" will be printed … Continue reading

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Posted in Aircraft & Modeling, Development, Scenery, Tools | 5 Comments

WorldEditor 1.6 Release Candidate 1 Is Here

Posted a few minutes ago: WorldEditor 1.6 release candidate 1.  RC1 has a bunch of key bug fixes, is gateway-ready now, and can edit X-Plane 11 truck routes.

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Posted in News, Tools | 37 Comments

Blender Exporter Testers

Ted and I have been working on a new version of XPlane2Blender for Blender 2.5. The new version mostly focuses on bug fixes and optimizations to get perfect WYSIWYG output from Blender to X-Plane with optimal OBJ code. If you use the version 3.3.x … Continue reading

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Posted in Development, Tools | 12 Comments

WED 1.6b2 available now

The latest WED 1.6 beta is now available to test. Download WED 1.6.0b2 for Mac OS X Download WED 1.6.0b2 for Windows Download WED 1.6.0b2 for Linux This version includes multiple bug fixes, such as Ted's fix to crashes caused … Continue reading

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Posted in Scenery, Tools | 13 Comments

Experiencing unexpected crashes to desktop on WED on Windows 10? Here’s why…

We have received at least 5 bugs for WorldEditor that seem to have similar characteristics Inexplicable crash to desktop with no error message Happening on Windows 10, not reproduceable on Windows 7, Linux, or WINE Happens shortly after using the … Continue reading

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Posted in Development, Scenery, Tools | 22 Comments

WorldEditor 1.6 – First Public Beta

WED 1.6 public beta 1 is out!  As Jennifer wrote: The first version of WorldEditor that is compatible with X-Plane 11 is now available! WED 1.6 features: Service vehicle parking, destinations, and routes Better validation, including a text document of errors Additional … Continue reading

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Posted in Development, News, Tools | 35 Comments

WorldEditor 1.5, Release Candidate Two – Crash Fix

I just posted WED 1.5 release candidate 2. If you grabbed RC1 and hit the crash on export on Windows, please grab this ASAP and file a bug if your crash is not fixed. Of the four or five crash reports I … Continue reading

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Posted in Development, News, Tools | 2 Comments

WorldEditor 1.5 Beta 4 Live

WorldEditor 1.5 beta 4 is available for download. The only major change here is that we seriously backed off the requirement to have hot zones off of the approach and departure ends of runways; this requirement is now only 100m. I … Continue reading

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Posted in Development, News, Tools | 21 Comments

WorldEditor 1.5 Beta 3 Posted – Try Validating Your Airport

WorldEditor 1.5 beta 3 is now available on the WorldEditor download page. Besides a number of new features, WorldEditor 1.5 has much stricter validation checking; our is to get to a point where, if WED will export it, your scenery pack … Continue reading

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Posted in Development, News, Scenery, Tools | 41 Comments

WED 1.5 Beta 2 Posted

WorldEditor 1.5 beta 2 is up - you can download it here. Please report WED bugs on the gateway's bug base. This version of WED has a lot more validation than past ones did, so expect your previously "good" airport to fail … Continue reading

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Posted in Air Traffic Control, Development, News, Tools | 52 Comments