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Category Archives: Tools
WED 1.2 RC4 is out
I posted WorldEditor 1.2 release candidate 4 a few days ago. If you are using a WED 1.2 beta, please grab this latest release candidate. If we don’t see any show-stopper bugs in a few days we’ll call it final. … Continue reading
Posted in Tools
4 Comments
WorldEditor 1.2 Release Candidate 1 Posted
WorldEditor 1.2 Release Candidate 1 is now available here. Please try it! If you have a scenery project you use, please export using WED 1.2 rc1 and report a bug immediately if the export does not work! My thanks to … Continue reading
Posted in Scenery, Tools
22 Comments
Learn From My C: Fail
The C: drive on my Windows box died over the weekend. I mention this so that you can ask this question now (when my drive failed) and not later (when your drive fails): What’s your plan if you have a … Continue reading
Posted in Tools
16 Comments
New Scenery Tools – WED and MeshTool
Two updates to the scenery tools today: WorldEditor: WED 1.2 beta 3 is now out – see the WorldEditor page for download links. Beta 3 fixes the broken orthophoto exporter from beta 2, fixes jammed file-open dialog boxes on OS … Continue reading
Posted in Tools
6 Comments
WED “Make Draped Polygons” Will Be Replaced (Later)
WorldEditor’s “Make Draped Polygons” feature is a stop-gap and a hack, and someday it will be replaced with something better. I mention this as I debug it because there are feature requests in the bug base to enhance its operation; … Continue reading
Posted in Tools
8 Comments
WorldEditor 1.2 Beta 2 Is Out
WorldEditor 1.2 beta 2 is now available for download here. First, a few notes about WED betas: WED 1.2 is in beta – be sure to back up your work, as it has been known to crash. The scenery tools … Continue reading
Posted in Tools
5 Comments
DSF Mesh Formats – v9 vs v10
Tom asked a good question in the comment section of a previous post: what is the difference between DSF mesh formats for v9 and v10. Here’s the story: Mesh: In X-Plane 8 and 9, the terrain mesh is stored as … Continue reading
Posted in File Formats, Scenery, Tools
31 Comments
Scenery Tools – a Roundup
Here’s a quick round-up on the state of scenery tools, as of 10.21 release candidates… WED: WorldEditor 1.2 beta 2 is “in the can” and should be posted tonight. I’ll post more about the changes for beta 2 in another … Continue reading
Posted in Tools
14 Comments
WED: WED’s Export Dies
Why the nerdy recursive acronym for WED? Sometimes the data just stares you in the face. I spent an hour today doing inventory on the build-up of WED bugs. That’s a screenshot of one of my bug screeners for the … Continue reading
Posted in File Formats, Scenery, Tools
15 Comments
Blender 2.49 Scripts
I had a chance to work this week on the Blender 2.49 scripts; here’s a quick update on the status of the scripts and what the next steps are. Blender 2.49 for Internal Scenery Development Relatively early in X-Plane 10 … Continue reading
Posted in Development, Tools
15 Comments





