Category Archives: News

10.51r1 Available for Beta Download

You can get X-Plane 10.51r1 by running the installer, picking update, and checking “get betas”. Here’s a full bug fix list. 10.51 brings in a bunch of airports from the gateway that were built with WED 1.4.1 during the 10.50 beta process. It … Continue reading

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Posted in Development, News | Leave a comment

WorldEditor 1.5 – Third Time’s A Charm (I Hope)

WorldEditor 1.5 release candidate three is posted. Hopefully this one is a keeper. The show-stopping bug was: the error margin for near-but-not-connected taxi routes was too large, causing it to incorrectly flag parallel parking spots for aircraft. Two other minor bug … Continue reading

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Posted in Development, News | 5 Comments

WorldEditor 1.5, Release Candidate Two – Crash Fix

I just posted WED 1.5 release candidate 2. If you grabbed RC1 and hit the crash on export on Windows, please grab this ASAP and file a bug if your crash is not fixed. Of the four or five crash reports I … Continue reading

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Posted in Development, News, Tools | 2 Comments

WorldEditor 1.5 Release Candidate 1 – Try It Soon!

WorldEditor 1.5 release candidate 1 just went up today. Please try it soon; we’re going to make this the official version for uploading to the gateway if no one finds any problems. This build fixes the last known validation bugs … Continue reading

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Posted in Development, News | 8 Comments

WorldEditor 1.5 Beta 4 Live

WorldEditor 1.5 beta 4 is available for download. The only major change here is that we seriously backed off the requirement to have hot zones off of the approach and departure ends of runways; this requirement is now only 100m. I … Continue reading

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Posted in Development, News, Tools | 21 Comments

WorldEditor 1.5 Beta 3 Posted – Try Validating Your Airport

WorldEditor 1.5 beta 3 is now available on the WorldEditor download page. Besides a number of new features, WorldEditor 1.5 has much stricter validation checking; our is to get to a point where, if WED will export it, your scenery pack … Continue reading

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Posted in Development, News, Scenery, Tools | 41 Comments

X-Plane 10.50 Is Out!

X-Plane 10.50 is now final – X-Plane will prompt you to auto-update the next time you run. Steam users – 10.50 should be posted on Steam within a day or so. We are working now on a new beta of WorldEditor 1.5, … Continue reading

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Posted in Development, News | 33 Comments

WED 1.5 Beta 2 Posted

WorldEditor 1.5 beta 2 is up – you can download it here. Please report WED bugs on the gateway’s bug base. This version of WED has a lot more validation than past ones did, so expect your previously “good” airport to fail … Continue reading

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Posted in Air Traffic Control, Development, News, Tools | 52 Comments

X-Plane 10.50r3 is Out

Release Candidate Three is out – Steam version coming next week. I think this is going to be the final version of 10.50, mostly because I’m going to stick my fingers in my ears and ignore any more bug reports. Seriously … Continue reading

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Posted in News | 50 Comments

Andy Colebourne Takes Over AC3D Plugin Development

As some of you know, it was my plan to end-of-life the AC3D exporter for X-Plane; the decision was based on having limited resources to develop exporters. The good news is: Andy Colebourne of Inivis has taken over development of the plugin, … Continue reading

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Posted in Development, News, Tools | 12 Comments