Category Archives: News

The Website Is Sloooooooooow

Tyler is migrating the website to new hosting, and so the old server has decided to flip us one last middle finger. Needless to say, if you’re seeing this page, you probably waited for 30 seconds to get it. I … Continue reading

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Posted in News | 37 Comments

Extended DSFs in X-Plane 10.40

X-Plane 10.40 will have an option to load a larger local region of DSF scenery.  For as long as I have been involved in X-Plane (back to X-Plane 6 as a user) the local scenery region was 3×2 tiles (each … Continue reading

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Posted in News, Scenery, Screencasts | 42 Comments

We’ll Be in Paderborn (I hope!)

Philipp and I will be at the 13th German Flight Simulation Conference in Paderborn this weekend.  (Well, I am crossing my fingers that I can still make it despite the lufthansa strike.) If you ask about the OcRift in person I … Continue reading

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Posted in News | 3 Comments

WorldEditor 1.4 Public Beta 1 Is Here

WorldEditor 1.4 public beta 1is available now.  First, the links: Download from the WorldEditor page. Report bugs on the gateway – the scenery tools have their own tab. If you have reported bugs against WED in the past and the … Continue reading

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Posted in News, Tools | 11 Comments

10.35 Release Candidate

Note: Oops – I wrote this a week ago and forgot to post it.  10.35 will probably “go final” shortly. If you haven’t tried X-Plane 10.35, please do. Check “get betas” in the updater to get it. Just one bug fix and … Continue reading

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Posted in News, Uncategorized | 15 Comments

An Update on Our Quest for the One Bug Base to Rule Them All

Ben posted a few weeks ago about our quest for “One Bug Base to Rule Them All“—our goal of cleaning up the fact that we had no fewer than five bug bases running, each for different products, with no communication between them. This … Continue reading

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Posted in Development, News | 4 Comments

X-Plane 10.35b2 and Other Betas

First, X-Plane 10.35 beta 2 is live.  If you had beta 1, X-Plane will ask to update.  A few bugs that made beta 1 unmanageable are now fixed: No more crashes when using multiplayer. Joystick axis assignment UI works. EFIS App support is … Continue reading

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Posted in News | 36 Comments

X-Plane 10.35 Beta 1 Is Out

X-Plane 10.35 beta 1 is out – this is mainly a release to get hundreds of new and updated airports out into the world. There are also a number of bug fixes and some features and improvements to the sim. Release notes – including … Continue reading

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Posted in News | 34 Comments

One Bug Base To Rule Them All

It’s very simple: if you want to file a scenery bug, it goes to the bug report form if it is actually a problem with X-Plane or the implementation of X-Plane’s core libraries.  If the functionality actually needs to go into WED … Continue reading

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Posted in Development, News | 14 Comments

Update: X-Plane 10.32r1 Steam Edition and Gizmo Do Get Along Now

There is a bug in 10.32r1 Steam Edition – some kind of interaction between Steam and Gizmo causes Gizmo to crash. Since Gizmo is loaded on startup, this means users of popular add-ons like Skymaxx Pro can’t fly. We are working … Continue reading

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Posted in News, Plugins | 18 Comments