Category Archives: News

We’ve Gone Digital

X-Plane 10.40 beta 6 is out – it took me a while to get the release notes updated, but they are updated now. Beta 6 really isn’t a beta at all – it was an update to enable digital download of … Continue reading

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Posted in News | 52 Comments

X-Plane 10.40 Beta 5 Is Out

X-Plane 10.40 beta 5 is out – this fixes my breaking the zoom wheel, and has a few small loose ends tied up. We have a bunch of new stuff to get into beta 6, maybe this weekend. Nvidia users may notice weird … Continue reading

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Posted in Development, News | 29 Comments

X-Plane 10.40 Beta 4 Is Out

X-Plane 10.40 beta 4 is out now – if you are running X-Plane 10.40 beta 3 you can auto-update.  The release notes are updated, but a few highlights: The QPAC FMC is fixed and will have procedures for airports again. A bunch of improvements … Continue reading

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Posted in News | 17 Comments

X-Plane 10.40 Beta 3 Is Out

It took longer than I wanted, but we’re on to beta 3. If you have X-Plane 10.40 beta 2, it will auto-update to beta 3. Beta 3 fixes a few big bugs in beta 2: Crash on startup for Mac users. Poor … Continue reading

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Posted in News | 41 Comments

Giving X-Plane More Info About Aircraft

One of the new features in Plane Maker 10.40 is a variety of classification information available for aircraft files, found in the Standard > Author window. These fields are not currently in use in the X-Plane user interface, but we do plan … Continue reading

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Posted in News | 24 Comments

WorldEditor 1.4 Is Final

I’m declaring WorldEditor 1.4 to be final. From now on, you must use WED 1.4 to upload to the X-Plane Scenery Gateway. If you have not upgraded yet, please do; you can download it here!

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Posted in News, Scenery, Tools | 14 Comments

X-Plane 10.40 Beta 1 Is Here

X-Plane 10.40 beta 1 is here now…you can download it by checking “get betas” and running an update. This is an early beta and I strongly recommend running it on a copy of the sim, not your main setup. Update: release notes … Continue reading

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Posted in News | 100 Comments

Rendering Setting Presets

X-Plane 10.36 has a button in the rendering settings screen labeled “set all rendering options for maximum speed”. Our recommendation for tuning your X-Plane settings has been to start low and build your way up, so that you don’t end up with … Continue reading

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Posted in News | 25 Comments

Let X-Plane Tell Us How You Use X-Plane

One new addition to Version 10.40 is almost guaranteed to be controversial: at the user’s discretion, we now collect anonymous usage information. Before you light your torch and grab your pitchfork, let me explain why we have not become the … Continue reading

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Posted in News | 47 Comments

More OpenGL Code in 1040

One of the new things in X-Plane 10.40: more modern OpenGL code. I mention this because that new code will probably create chaos during the early betas; we’ll get the bugs fixed as quick as we can. The problem is that OpenGL can … Continue reading

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Posted in News | 39 Comments