Category Archives: News

An Update on Our Quest for the One Bug Base to Rule Them All

Ben posted a few weeks ago about our quest for “One Bug Base to Rule Them All“—our goal of cleaning up the fact that we had no fewer than five bug bases running, each for different products, with no communication between them. This … Continue reading

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Posted in Development, News | 4 Comments

X-Plane 10.35b2 and Other Betas

First, X-Plane 10.35 beta 2 is live.  If you had beta 1, X-Plane will ask to update.  A few bugs that made beta 1 unmanageable are now fixed: No more crashes when using multiplayer. Joystick axis assignment UI works. EFIS App support is … Continue reading

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Posted in News | 36 Comments

X-Plane 10.35 Beta 1 Is Out

X-Plane 10.35 beta 1 is out – this is mainly a release to get hundreds of new and updated airports out into the world. There are also a number of bug fixes and some features and improvements to the sim. Release notes – including … Continue reading

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Posted in News | 34 Comments

One Bug Base To Rule Them All

It’s very simple: if you want to file a scenery bug, it goes to the bug report form if it is actually a problem with X-Plane or the implementation of X-Plane’s core libraries.  If the functionality actually needs to go into WED … Continue reading

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Posted in Development, News | 14 Comments

Update: X-Plane 10.32r1 Steam Edition and Gizmo Do Get Along Now

There is a bug in 10.32r1 Steam Edition – some kind of interaction between Steam and Gizmo causes Gizmo to crash. Since Gizmo is loaded on startup, this means users of popular add-ons like Skymaxx Pro can’t fly. We are working … Continue reading

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Posted in News, Plugins | 18 Comments

10.32 Is Out, WED and 10.35 Soon

X-Plane 10.32 is now final – you’ll get an auto-update message when you run X-Plane. Coming soon: 10.35 – we still have code to put the finishing touches on, but the plan is to release more Gateway airports in 10.35.  This will … Continue reading

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Posted in Development, News | 60 Comments

Try X-Plane 10.32r1

X-Plane 10.32r1 is now available to beta test – to get it, run the updater and click “get new betas”.  Release notes here. 10.32r1 is another small patch aimed at fixing critical bugs. Hopefully soon (E.g. in a week or two) … Continue reading

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Posted in Development, News | 63 Comments

Scenery Enhancement From AlpilotX and XFlyer

I want to link to two scenery add-ons that are now available for X-Plane 10: Alpilotx’s HD Scenery Mesh version 3 is out now.  There’s a bunch of good stuff going on here: The mesh quality is cranked way up. … Continue reading

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Posted in News | 30 Comments

X-Plane 10 Mobile Is Out!

We finally shipped X-Plane 10 Mobile!  Here’s the official press release: Laminar Research, creators of the X-Plane flight simulator franchise, has announced the release of X-Plane 10 Mobile, the premiere flight simulation product for the iPad and iPhone.X-Plane 10 Mobile was … Continue reading

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Posted in News | 4 Comments

Sibling Rivalry

When I was very young, it was hard to watch my younger brother get presents on his birthday. I was jealous! Why should he get all of the attention?  I was here first! When I was just a little bit older, I … Continue reading

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Posted in Development, iPhone, Mobile Devices, News | 22 Comments