Category Archives: News

X-Plane 10.50 Beta 3 is Dead, Long Live Beta 4

My son is five and he really wants to participate in conversations at dinner. “Daddy, what are you talking about?” So I tried to explain to him that we had worked all week to get X-Plane 10.50 beta 3 ready and that … Continue reading

  • Facebook
  • Reddit
  • StumbleUpon
  • Twitter
  • Google Buzz
  • LinkedIn
Posted in Development, News | 24 Comments

Beta 3 In a Few Days

I tried to rush through X-Plane 10.50 beta 2 over Friday and Saturday, in an attempt to get past a number of high profile crash bugs and installer errors quickly, despite having our Q/A person out of the office. This … Continue reading

  • Facebook
  • Reddit
  • StumbleUpon
  • Twitter
  • Google Buzz
  • LinkedIn
Posted in News | 39 Comments

X-Plane 10.50 Beta 2 – Different Issues

The good news is: 10.50 beta 2 is out, and it fixes a pile of big problems with beta 1. The bad news is: it has its own problems – apparently some of the airplane lights are on all the time. … Continue reading

  • Facebook
  • Reddit
  • StumbleUpon
  • Twitter
  • Google Buzz
  • LinkedIn
Posted in News | 15 Comments

Some Bugs in X-Plane 10.50 beta 1

So…beta 1 is buggy as a bed in New York. I’m going to list these here in the hope of stemming the tide of bug reports: These are broken in beta 1 and will be fixed in beta 2 – I’ve already … Continue reading

  • Facebook
  • Reddit
  • StumbleUpon
  • Twitter
  • Google Buzz
  • LinkedIn
Posted in Development, News | 22 Comments

X-Plane 10.50 Beta 1 Is Here (And Only Slightly On Fire)

X-Plane 10.50 beta 1 is live! You can download it by running the X-Plane installer and clicking “get betas”, but you will not be auto-updated for it. As is normal with our betas, there is not a Steam beta of it, nor … Continue reading

  • Facebook
  • Reddit
  • StumbleUpon
  • Twitter
  • Google Buzz
  • LinkedIn
Posted in Development, News | 33 Comments

X-Plane 10.50 Beta “Real Soon”

First, it was great to see everyone who came to FSConn 2016! Here’s a video of the conference: if there is another video that has better stabilization I’ll try to post it. Now about X-Plane 10.50: I did just fix my … Continue reading

  • Facebook
  • Reddit
  • StumbleUpon
  • Twitter
  • Google Buzz
  • LinkedIn
Posted in Development, News | 40 Comments

Pushing More Virtual Tin

We’ve been working for the last few weeks to get X-Plane 10.50 ready for public beta. My goal was to get 10.50 posted before I go to FlightSimCon 2016, but it looks like it’s going to be Monday or Tuesday of next … Continue reading

  • Facebook
  • Reddit
  • StumbleUpon
  • Twitter
  • Google Buzz
  • LinkedIn
Posted in News | 31 Comments

Austin Goes Viral

He even got on slash-dot! Anyway, if you want to see a short six minute explanation of why we are being sued, here you go. And to state the obvious, we are not discontinuing any of our products, we are … Continue reading

  • Facebook
  • Reddit
  • StumbleUpon
  • Twitter
  • Google Buzz
  • LinkedIn
Posted in News | 23 Comments

A Partial List of 10.50 Features

I’ve been way behind on blog posts over the last few weeks. Basically, the more we are doing, the less I manage to blog about what we are doing. (Instead I put off writing a blog post until it’s really … Continue reading

  • Facebook
  • Reddit
  • StumbleUpon
  • Twitter
  • Google Buzz
  • LinkedIn
Posted in Development, News | 40 Comments

X-Plane 10.45 Is Out – Don’t Disable the Global Airports

X-Plane 10.45 has been released; if you have run X-Plane you already know that. This release has another big update to the global airports and updated navigation data. Here’s a complete list of everything changed. One new feature of 10.45 that may change … Continue reading

  • Facebook
  • Reddit
  • StumbleUpon
  • Twitter
  • Google Buzz
  • LinkedIn
Posted in News | 32 Comments