Category Archives: News

X-Plane 11.02 Beta 1 Is Out

To get this beta you'll need to run the updater and click "Check for New Betas" - we won't ever prompt you to install a beta when you have a final release of X-Plane. Here's the Release Notes. Please file bugs using the Bug Reporter! 11.02 is … Continue reading

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Posted in Development, News | 32 Comments

Three Performance Optimizations for X-Plane 11.02

X-Plane 11.02 should be out this week; we're down to one bug, whose fix I am verifying now. There have been a number of questions about performance, so to start, here is some info on three things we've done to … Continue reading

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Posted in Development, News | 94 Comments

The FMOD Starter Template Is Available

The FMOD development guide now contains a link to the FMOD starter project generator. If you want to make an aircraft that is FMOD enhanced, you must start with this starter project! If you already have an FMOD project, please copy the events … Continue reading

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Posted in Development, News | 21 Comments

X-Plane 11.01 Released

X-Plane 11.01 is now final, both via our installer and Steam. We're going to do one more bug fix release (11.02); at this point it looks like Gateway airports will go into a separate 11.05 release to give authors a … Continue reading

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Posted in Development, News | 64 Comments

X-Plane 11.01 RCs

We posted an X-Plane 11.01 release candidate today. The good news: it fixes the XPLM navigation buffer overruns that were crashing plugins. So that should be a big win for people using plugins with the beta. The bad news: we found … Continue reading

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Posted in News | 70 Comments

Let’s Get Physical At Night

X-Plane 11.0 shipped with all new Physically Based Rendering - the lighting and material model is based on the real physics of light interacting with dielectrics and metals (kind of) to make rendering look more realistic with less art tuning. But...X-Plane's night lighting … Continue reading

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Posted in Development, News | 32 Comments

X-Plane 11.01 Beta 1 and the SDKs

X-Plane 11.01 beta 1 is out now - to get it you have to check "get betas". Since we now have a stable release version, my suggestion is: don't check the box unless you are an add-on developer or are willing … Continue reading

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Posted in Development, News | 57 Comments

11.01 and Immediate Work

With X-Plane 11.00 out the door, we have a few immediate things we are working on: X-Plane 11.01: I'm hoping to have it beta early this coming week. We'll roll the Linux DVD bug fixes into it, as well as rendering bug fixes … Continue reading

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Posted in Development, News | 122 Comments

Linux and Aerosoft DVDs (and Fixed Apps)

Yesterday we received multiple reports that the Aerosoft X-Plane 11 DVD set does not work with Linux. It turns out that there's something strange about how the DVDs are authored that makes the file names on Linux go all lower-case, which … Continue reading

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Posted in Development, News | 12 Comments

Sneak Preview: Pirate Mode!

Normally we try not to pre-announce new features before they are complete, but it's been kind of an open secret around the company that we are working on native VR capabilities for X-Plane. Austin mentioned it on a Facebook Live stream, and Chris … Continue reading

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Posted in Blooper Reel, Development, News | 30 Comments