Category Archives: News

Public Beta 10, Metal Scenery, and Painted CDUs

X-Plane 11.00 public beta 10 is out today – if you are an X-Plane 11 user, you should get an auto-update. Linux Users: Beta 10 won’t run on Linux. Something went wrong with the build process, truncating the last 1/3 of the executable. … Continue reading

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Posted in Development, News | 93 Comments

X-Plane 11.00 Public Beta 9 – Faster For the Red Team

Public beta 9 is now live – this should fix null texture crashes (we hope – if you still see one in beta 9, please do report it with log files!) and has a performance improvement we’ve been working on for AMD … Continue reading

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Posted in Development, News | 90 Comments

X-Plane 11.0 Beta 8 and Bug Updates

X-Plane 11.0 public beta 8 went up over the weekend. If you are seeing problems with the flight model, please report bugs ASAP so Austin can look at them! I think we are approaching the end of some major flight model updates; … Continue reading

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Posted in Development, News | 109 Comments

WorldEditor 1.6 – First Public Beta

WED 1.6 public beta 1 is out!  As Jennifer wrote: The first version of WorldEditor that is compatible with X-Plane 11 is now available! WED 1.6 features: Service vehicle parking, destinations, and routes Better validation, including a text document of errors Additional … Continue reading

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Posted in Development, News, Tools | 35 Comments

X-Plane 11.00 Public Beta 6 Is Out

A few big bug fixes in this beta: Framerate should be back to where it was in beta 3.  Betas 4/5 were not deleting smoke particles, so over time the total number of particles in the world would grow indefinitely, … Continue reading

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Posted in Development, News | 109 Comments

What Won’t Run On NVidia Drivers and Rhymes With “Rate a Four”

If you guessed “X-Plane 11.00 public beta four”, you are right. 🙁  I screwed up the shaders, and they work on AMD cards and OS X but not NVidia cards. So: public beta three is the official public beta again, and we’ll … Continue reading

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Posted in Development, News | 104 Comments

X-Plane Mobile 10.4 – Start the 737

Chris just released X-Plane 10.4 for mobile today, and it’s got something pretty cool that we’ve been working on for a while: complete interaction with the 3-d cockpit! I worked on the original X-Plane app for the original iPhone with Austin years ago, and … Continue reading

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Posted in Development, News | 11 Comments

X-Plane 11.00 Public Beta 2 Is Here

X-Plane 11.00 public beta 2 is out. Full release notes are here – please do read them to see what is changed.  For beta 2, the team closed 39 bugs (plus however many we fixed but screwed up the fix version or fixed but … Continue reading

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Posted in News | 53 Comments

Some Bugs We’re Working on for Public Beta 2

First, thanks to everyone who has filed bug reports for the first X-Plane 11 public beta. One of the reasons to have a public beta is to get information about bugs that we don’t see “in-house” (e.g. literally in-house since everyone … Continue reading

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Posted in News | 86 Comments

X-Plane 11.0 Public Beta One Has Arrived!

Today X-plane 11 went public beta! Here’s what that means: Anyone can get a beta copy of X-Plane 11. You don’t have to be in our private beta program, you don’t have to have a special beta key, you don’t have … Continue reading

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Posted in Development, News | 108 Comments