- Ben Supnik on X-Plane 10.31 Release Candidate 1 – A Few Fixes
- Anthony on X-Plane 10.31 Release Candidate 1 – A Few Fixes
- XPlanePhil on X-Plane 10.31 Release Candidate 1 – A Few Fixes
- Maudrum on HDR + Instructor Screen = Yuck (But Only For a Few More Days)
- Ralph Wigzell (Raffles) on Dude, Where’s My Taxiway?
Category Archives: Uncategorized
For about a year there has been a subtle bug in how X-Plane draws taxiways: if you build an S-curve shape out of a single bezier and it is almost perfectly symmetrical, X-Plane would go “nah, why bother” and replace … Continue reading
Users with newer Ubuntu versions have reported they can’t get X-Plane to start after the update to 10.30, while it worked fine with 10.25. Since 10.30, X-Plane links to libudev to discover devices like the Oculus Rift on Linux, and … Continue reading
One of the major initiatives of X-Plane 10 was to add buildings to our airports – terminals, hangers, warehouses, control towers, etc. In X-plane 8 and 9 we had detailed taxiway line markings, lights, and signs, but most airports were … Continue reading
I just made the X-Plane 10.10 beta live only to realize that: some of the airplanes are missing. We are reorganizing where the fleet is stored, and the installer didn’t kit them properly. So: If you ran the update and … Continue reading
Having such a small development team, it’s very difficult for us to test ALL conditions in which X-Plane is being used. Each of our offices are littered with joysticks, laptops, desktops, loose video cards, hard drives and various other hardware. … Continue reading
I have spent almost the entire last week looking at ATI performance on Windows in depth; this post summarizes some of my findings and what we are now working on. Everything on this post applies to ATI hardware on Windows; … Continue reading
Working on the installer is neither exciting nor glamorous work, but it is inescapably important. If the installer doesn’t do its job right, nothing else in X-Plane matters, because you can’t fly the sim until you have the sim. This is … Continue reading
Last week I received a number of emails about the technical details of v10 scenery. My short answer has always been “please wait for the docs” – that is, I am trying to spend more time writing docs quickly for … Continue reading
At this point I am mostly done investigating weird video card behavior: these two pages are now reasonably accurate for X-Plane 10. http://wiki.x-plane.com/X-Plane_10_Graphics_Card_Support http://wiki.x-plane.com/X-Plane_10_Graphics_Known_Issues We are still trying to resolve as many of the known issues as we can, but … Continue reading
Here ya go!