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Category Archives: Blooper Reel
Austin said the previous render was too DARRRRRRRRRRRK (probably because the only image was behind his eye patch) but this one is better. (I'll be over this pirate thing tomORRRRRRow. Maybe.)
As you can see from yesterday's post and this picture...I blacked out the wrong eye. It's the plank for me for sure.
Normally we try not to pre-announce new features before they are complete, but it's been kind of an open secret around the company that we are working on native VR capabilities for X-Plane. Austin mentioned it on a Facebook Live stream, and Chris … Continue reading
Now that we have announced X-Plane 11, I can finally post goofy screenshots and videos from v11 development. Sometimes a bug makes delightfully goofy results, and Austin liked this one so much he wanted me to share it. I am working … Continue reading
This rather odd 747 picture is from a quick test I did to make sure the shadow options in Plane-Maker were working right after beating the shadow code silly with a hammer. The wing objects have been marked "interior only" … Continue reading
When I saw this near KMSY in New Orleans my first thought was: oh hell, what bug created that? All of the roads seemed to run over these channels of water, as if someone had created mini-rivers for them. I … Continue reading
While working on the HDR pipeline, I ended up with these. Clearly not what we want to ship, but I do think they're pretty cool looking.
"Well little Johnny, when a KC-10 and a 747 love each other very much..." On a more serious (kinda) note, this is a shot of what happens when ATC fails at spacing its aircraft properly. These two planes flew all … Continue reading
This is your skydome. This is your sky dome on drugs. Any questions?