Category Archives: Development

Andy Colebourne Takes Over AC3D Plugin Development

As some of you know, it was my plan to end-of-life the AC3D exporter for X-Plane; the decision was based on having limited resources to develop exporters. The good news is: Andy Colebourne of Inivis has taken over development of the plugin, … Continue reading

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Posted in Development, News, Tools | 12 Comments

More Airports in X-Plane 10.51

Our original plan for adding more X-Plane scenery gateway airports to 10.50 was to add two batches: one at the beginning of beta and one at the end. We are changing that plan – I think our new plan is going to … Continue reading

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Posted in Development, News, Scenery | 24 Comments

X-Plane 10.50 Release Candidate One Is Out – Steam Soon

X-Plane 10.50r1 is out – we should have a Steam build some time this week depending on when people can get it uploaded to the servers. For users seeing missing runways when flying, we will have a special build for you … Continue reading

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Posted in Development, News | 23 Comments

A Few Quick Notes On Bugs Fixed

The next beta will be out in a day or two, and it will be 10.50 release candidate 1 – that is, I’ve just finished off the last few bugs holding us back. A few quick bug notes: Beta 7 … Continue reading

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Posted in Development | 33 Comments

X-Plane 10.50 Beta 7 and Airports with Static Aircraft

X-Plane 10.50 beta 7 is out. There are a few fixes that I hope make this finally a “solid beta”: no more flashing airport lights during the day, normal maps back on aircraft, and liveries should work correctly. We have … Continue reading

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Posted in Air Traffic Control, Development, News | 58 Comments

WED 1.5b1 is out now!

The first beta for World Editor 1.5 is now available to download. This version features numerous bug fixes, along with major improvements to make editing airports easier and faster by providing more visual clues. It’s also the first 64-bit version … Continue reading

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Posted in Development, News, Tools | 31 Comments

X-Plane 10.50 Beta 6 – Moar Bug Fixes

X-Plane 10.50 Beta 6 is now live. Here’s the full notes. As always, please report bugs via the bug reporter, not in the blog comments. (And if you blog about a bug in the forum, you might as well be reporting … Continue reading

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Posted in Development, News | 30 Comments

X-Plane 10.50 Beta 5 Is Out

Note: beta 5 came out before the long weekend and then I managed to not publish the announcement. Sorry about that! Since the original writing of this it has become clear that only some of the no-texture objects were fixed, … Continue reading

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Posted in Development, News | 33 Comments

X-Plane 10.50 Beta 3 is Dead, Long Live Beta 4

My son is five and he really wants to participate in conversations at dinner. “Daddy, what are you talking about?” So I tried to explain to him that we had worked all week to get X-Plane 10.50 beta 3 ready and that … Continue reading

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Posted in Development, News | 61 Comments

Some Bugs in X-Plane 10.50 beta 1

So…beta 1 is buggy as a bed in New York. I’m going to list these here in the hope of stemming the tide of bug reports: These are broken in beta 1 and will be fixed in beta 2 – I’ve already … Continue reading

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Posted in Development, News | 22 Comments