Archives
Useful Links
Categories
-
Recent Posts
Recent Comments
- Pepel81 on WED 1.2 RC4 is out
- Oscar on Every Week Is Exactly the Same
- Lyndiman on Every Week Is Exactly the Same
- Werner Bessinger on Every Week Is Exactly the Same
- Eoneee1@hotmail.com on Every Week Is Exactly the Same
Meta
Category Archives: Scenery
WED 1.2 RC4 is out
I posted WorldEditor 1.2 release candidate 4 a few days ago. If you are using a WED 1.2 beta, please grab this latest release candidate. If we don’t see any show-stopper bugs in a few days we’ll call it final. … Continue reading
WorldEditor 1.2 Release Candidate 1 Posted
WorldEditor 1.2 Release Candidate 1 is now available here. Please try it! If you have a scenery project you use, please export using WED 1.2 rc1 and report a bug immediately if the export does not work! My thanks to … Continue reading
Posted in Scenery, Tools
22 Comments
Learn From My C: Fail
The C: drive on my Windows box died over the weekend. I mention this so that you can ask this question now (when my drive failed) and not later (when your drive fails): What’s your plan if you have a … Continue reading
Posted in Tools
16 Comments
New Scenery Tools – WED and MeshTool
Two updates to the scenery tools today: WorldEditor: WED 1.2 beta 3 is now out – see the WorldEditor page for download links. Beta 3 fixes the broken orthophoto exporter from beta 2, fixes jammed file-open dialog boxes on OS … Continue reading
Posted in Tools
6 Comments
WED “Make Draped Polygons” Will Be Replaced (Later)
WorldEditor’s “Make Draped Polygons” feature is a stop-gap and a hack, and someday it will be replaced with something better. I mention this as I debug it because there are feature requests in the bug base to enhance its operation; … Continue reading
Posted in Tools
8 Comments
WorldEditor 1.2 Beta 2 Is Out
WorldEditor 1.2 beta 2 is now available for download here. First, a few notes about WED betas: WED 1.2 is in beta – be sure to back up your work, as it has been known to crash. The scenery tools … Continue reading
Posted in Tools
5 Comments
DSF Mesh Formats – v9 vs v10
Tom asked a good question in the comment section of a previous post: what is the difference between DSF mesh formats for v9 and v10. Here’s the story: Mesh: In X-Plane 8 and 9, the terrain mesh is stored as … Continue reading
Posted in File Formats, Scenery, Tools
31 Comments
Scenery Tools – a Roundup
Here’s a quick round-up on the state of scenery tools, as of 10.21 release candidates… WED: WorldEditor 1.2 beta 2 is “in the can” and should be posted tonight. I’ll post more about the changes for beta 2 in another … Continue reading
Posted in Tools
14 Comments
X-Plane 10.21 Release Candidate 1 Is Out
If you haven’t participated in the 10.21 betas, run the updater and click “get betas” to get it. Release notes here; report bugs here. If you have a custom scenery pack, please try it on this RC! There have been … Continue reading
Customizing Spill Lights – Two Ways
If you are creating an airplane or scenery pack and you need to create a fully customized spill light (visible in HDR mode only in v10) there are two ways to do it. First, we have a parameterized light called … Continue reading
Posted in Modeling, Scenery
2 Comments





