Category Archives: Scenery

A New Way To Exclude

MH1212, developer of the Prefab Airports for X-Plane, requested this feature, and it looks like we are going to be able to sneak it into X-Plane 10.45. (If we hit bugs, it might get pushed out to 10.50, but so far things look okay.) … Continue reading

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Posted in File Formats, Scenery, Tools, Development, News | 15 Comments

A New WED Release and 64-bit WED

WorldEditor 1.4.1 is out – it’s a very small patch to 1.4.0 that increases the strictness of validation to catch a number of errors we found in the last export from the X-Plane Scenery Gateway. Please upgrade!  WED 1.4.1 will become the mandatory … Continue reading

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Posted in Scenery, Tools, Development | 5 Comments

Scenery Tools Source Code on GitHub

We’ve been doing some work behind the scenes to modernize our servers; as part of that, I have moved the scenery tools code to GitHub. The GitHub public repositories are the official repositories for WED and the other scenery tools that … Continue reading

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Posted in Scenery, Tools, Development | 7 Comments

Making 3-d Modeling Less Weird

I mentioned in a previous post that we are working with Ondrej on a next-generation Blender 2.7 OBJ exporter. I am excited for this work because I believe it will greatly improve the artist interface to X-Plane. Let’s use instancing as an … Continue reading

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Posted in Modeling, Tools, Development | 30 Comments

AlpilotX Releases New South America HD Meshes

If you have a computer that can handle more detailed base meshes, AlpilotX’s free HD and (for those with serious hardware, UHD) meshes are a really great looking enhancement to X-Plane. Alpilotx just released a new HD version of South America with more up-to-date … Continue reading

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Posted in Scenery, News | 12 Comments

Scenery Tools Update

Update: the comments form is fixed – sorry about that! I’ve been working a bit on scenery tools this week. Here’s a road map of some of what’s coming up. WED and the X-Plane Scenery Gateway We are working on a release of … Continue reading

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Posted in Modeling, Scenery, Tools | 22 Comments

Scheduled Maintenance and Free Passes

This may have happened to you: you import the latest approved airport scenery pack from the X-Plane Airport Gateway and modify it. When you go to export your improvements back to the gateway, WED says your work is invalid and has a … Continue reading

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Posted in File Formats, Scenery, Tools | 3 Comments

WorldEditor 1.4 Is Final

I’m declaring WorldEditor 1.4 to be final. From now on, you must use WED 1.4 to upload to the X-Plane Scenery Gateway. If you have not upgraded yet, please do; you can download it here!

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Posted in Scenery, Tools, News | 14 Comments

WorldEditor 1.4r2 Posted

I cut a new release candidate for WorldEditor: WED 1.4r2 – please update to this latest build. (1.4r1 had a crash-on-export under a relatively rare configuration of lines in a scenery pack.)

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Posted in Tools | 4 Comments

X-Plane 10.40: The New DSF Loader

I’ve been meaning for weeks now to write up some notes about 10.40. I’ve also been trying to put the hood back on 10.40 so we can get it to public beta; instead the last few weeks have been a flying … Continue reading

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Posted in File Formats, Scenery, News | 60 Comments