I am in Boston visiting family for the 4th of July, so there are a few compatibility bugs that I have seen but probably won’t be able to fix for a few days. Austin is still cranking out betas. So if new betas come out and these are not fixed, don’t panic – they are definitely on my todo list.
- Sceneries converted via FS2XPlane crash on load. It looks like this is due to a bug in the new threaded texture loader – I think you can work around this by turning off “load scenery in the background” in the rendering settings (but then loads will be slow). I have found the area where the bug occurs but haven’t isolated it.
- A user submitted a plane to us that crashes Plane-Maker on open – the panel code gets confused. I haven’t isolated it yet. If you have planes you’ve made, save the pre-920 versions!
- I think Benedikt’s x737 plugin should start working again in beta 2.