I have updated the WorldEditor page to link to the new builds of WED 1.2 beta 1. This is the first beta of WED 1.2, which we showed at the X-Plane developer’s conference in SC a week ago. A few hilites:
- Finally, a real airport import dialog box – when you import a dialog box, WED will let you pick a subset of airports to grab. So now you can open the entire apt.dat file from Robin and just pick the airport you want.
- There is now a library preview pane for objects, autogen scenes (.AGP files) and draped polygons.
- WED 1.2 supports all of the new v10 overlay editing extensions, e.g. forests as tree lines, facade wall-type control, etc.
Tyler and I are working on a 1.2 manual but it’s still chaotic enough that I think it isn’t even ready as a beta document.