Author Archives: Ben Supnik

We’ve Gone Digital

X-Plane 10.40 beta 6 is out – it took me a while to get the release notes updated, but they are updated now. Beta 6 really isn’t a beta at all – it was an update to enable digital download of … Continue reading

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Posted in News | 54 Comments

X-Plane 10.40 Beta 5 Is Out

X-Plane 10.40 beta 5 is out – this fixes my breaking the zoom wheel, and has a few small loose ends tied up. We have a bunch of new stuff to get into beta 6, maybe this weekend. Nvidia users may notice weird … Continue reading

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Posted in Development, News | 29 Comments

X-Plane 10.40 Beta 4 Is Out

X-Plane 10.40 beta 4 is out now – if you are running X-Plane 10.40 beta 3 you can auto-update.  The release notes are updated, but a few highlights: The QPAC FMC is fixed and will have procedures for airports again. A bunch of improvements … Continue reading

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Posted in News | 17 Comments

Heavy Metal

TL;DR version: we’re not dropping any operating systems; we may add one or more new APIs while continuing to support OpenGL in the future. The new APIs are similar to each other in design. About two minutes after WWDC announced that … Continue reading

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Posted in Development | 26 Comments

X-Plane 10.40 Beta 3 Is Out

It took longer than I wanted, but we’re on to beta 3. If you have X-Plane 10.40 beta 2, it will auto-update to beta 3. Beta 3 fixes a few big bugs in beta 2: Crash on startup for Mac users. Poor … Continue reading

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Posted in News | 41 Comments

When You File a Bug, Be Specific!

X-Plane 10.40 beta 3 should be out if things go well; I’ll post more on the state of the beta when it’s released. In the meantime, it’s been five years since I’ve ranted about this, so: When you file a bug … Continue reading

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Posted in Development | 21 Comments

WorldEditor 1.4 Is Final

I’m declaring WorldEditor 1.4 to be final. From now on, you must use WED 1.4 to upload to the X-Plane Scenery Gateway. If you have not upgraded yet, please do; you can download it here!

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Posted in News, Scenery, Tools | 14 Comments

X-Plane 10.40 Beta 1 Is Here

X-Plane 10.40 beta 1 is here now…you can download it by checking “get betas” and running an update. This is an early beta and I strongly recommend running it on a copy of the sim, not your main setup. Update: release notes … Continue reading

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Posted in News | 100 Comments

Rendering Setting Presets

X-Plane 10.36 has a button in the rendering settings screen labeled “set all rendering options for maximum speed”. Our recommendation for tuning your X-Plane settings has been to start low and build your way up, so that you don’t end up with … Continue reading

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Posted in News | 25 Comments

More OpenGL Code in 1040

One of the new things in X-Plane 10.40: more modern OpenGL code. I mention this because that new code will probably create chaos during the early betas; we’ll get the bugs fixed as quick as we can. The problem is that OpenGL can … Continue reading

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Posted in News | 39 Comments