Author Archives: Ben Supnik

Scenery Enhancement From AlpilotX and XFlyer

I want to link to two scenery add-ons that are now available for X-Plane 10: Alpilotx’s HD Scenery Mesh version 3 is out now.  There’s a bunch of good stuff going on here: The mesh quality is cranked way up. … Continue reading

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Posted in News | 19 Comments

X-Plane 10 Mobile Is Out!

We finally shipped X-Plane 10 Mobile!  Here’s the official press release: Laminar Research, creators of the X-Plane flight simulator franchise, has announced the release of X-Plane 10 Mobile, the premiere flight simulation product for the iPad and iPhone.X-Plane 10 Mobile was … Continue reading

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Posted in News | 4 Comments

Mac Plugin Developers – You Should Be Using Native Paths!

TL;DR version: if your plugin runs on OS X, you you should be setting the capability “XPLM_USE_NATIVE_PATHS” to 1, like this: XPLMEnableFeature(“XPLM_USE_NATIVE_PATHS”,1); This sets your plugin to use Posix-style file paths on OS X. I am going through X-Plane looking for APIs that Apple … Continue reading

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Posted in Development, Plugins | 5 Comments

NVidia: 4 Ben: 0

When it turns out that a bug that we thought was in an OpenGL driver is actually in X-Plane, I try to make a point of blogging it publicly; it’s really, really easy for app developers to blame bugs and weird behavior on … Continue reading

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Posted in Development, Hardware | 8 Comments

Sibling Rivalry

When I was very young, it was hard to watch my younger brother get presents on his birthday. I was jealous! Why should he get all of the attention?  I was here first! When I was just a little bit older, I … Continue reading

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Posted in Development, iPhone, Mobile Devices, News | 22 Comments

How To Tell Whose Plugin Crashed?

In X-Plane 10, we started listing the plugin that crashed in Log.txt when a crash happens. This post is for plugin authors and provides one or two tricks to determine more information. How Do We Know If a Plugin Crashed? The mechanism for determining … Continue reading

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Posted in Development | 3 Comments

Please Help Find Crashing Scenery

I’ve been fielding crash-related bug reports for X-Plane 10,30, and a lot of them are turning out to be caused by third party scenery packs. Now there are two possibilities for why a third party scenery pack might crash X-Plane: There is … Continue reading

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Posted in File Formats, Scenery, Tools | 21 Comments

X-Plane 10.31 Is Out – Steam Soon

X-plane 10.31 is now final; if you’ve run X-Plane 10.30 you probably already know that. Steam Users: the Steam Edition of 10.31 for OS X was broken, so we rolled it back to 10.30.  We’ll get 10.31 out on Steam as soon … Continue reading

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Posted in News | 8 Comments

Diagnosing Crashes in X-Plane 10.30

Since X-Plane 10.30 shipped, we have received a lot of feedback about the stability of X-Plane 10.30 – or rather, the lack thereof.  We are getting more bug reports that the sim crashes, more tech support requests, and more discussion of … Continue reading

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Posted in Development, News | 19 Comments

Please Try X-Plane 10.31r2

Quick note: 10.31r2 is up on servers now.  Please try it!!  We think this is a keeper 10.31 – it has just a few more bug fixes.  A list of fixes is here.

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Posted in News | Comments Off