Author Archives: Ben Supnik

WorldEditor 1.2 Release Candidate 1 Posted

WorldEditor 1.2 Release Candidate 1 is now available here.  Please try it!  If you have a scenery project you use, please export using WED 1.2 rc1 and report a bug immediately if the export does not work!  My thanks to … Continue reading

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Posted in Scenery, Tools | 4 Comments

Aircraft Authors – View LuaJIT Memory Usage

If your add-on uses LuaJIT (e.g. via SASL, Gizmo, FlyLua, or directly) then this tool may help.  It’s a special build of X-Plane 10.21 for 64-bit Mac that can show total Lua memory use.  Use DataRefEditor and filter on “lua” … Continue reading

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Posted in Aircraft | 3 Comments

Double Your Framerate: Pre-Fill

That got your attention, eh?  Sorry, this is not a tip on how to tune your X-Plane system; it’s a tip for aircraft authors to make sure their 3-d cockpits are running at maximum performance. Prefill is when X-Plane blocks … Continue reading

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Posted in Aircraft, Cockpits, Modeling | 8 Comments

Learn From My C: Fail

The C: drive on my Windows box died over the weekend.  I mention this so that you can ask this question now (when my drive failed) and not later (when your drive fails): What’s your plan if you have a … Continue reading

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Posted in Tools | 16 Comments

New Scenery Tools – WED and MeshTool

Two updates to the scenery tools today: WorldEditor: WED 1.2 beta 3 is now out – see the WorldEditor page for download links.  Beta 3 fixes the broken orthophoto exporter from beta 2, fixes jammed file-open dialog boxes on OS … Continue reading

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Posted in Tools | 6 Comments

X-Plane 10.21 is Final

But if you run 10.20, you probably already know that from the auto-update. I’m hoping to have a beta 3 of WED this weekend with a fix to the orthophoto exporter and the 10.8.3 file-dialog box problems if we can … Continue reading

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Posted in News | 11 Comments

WED “Make Draped Polygons” Will Be Replaced (Later)

WorldEditor’s “Make Draped Polygons” feature is a stop-gap and a hack, and someday it will be replaced with something better. I mention this as I debug it because there are feature requests in the bug base to enhance its operation; … Continue reading

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Posted in Tools | 8 Comments

WorldEditor 1.2 Beta 2 Is Out

WorldEditor 1.2 beta 2 is now available for download here.  First, a few notes about WED betas: WED 1.2 is in beta – be sure to back up your work, as it has been known to crash. The scenery tools … Continue reading

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Posted in Tools | 5 Comments

DSF Mesh Formats – v9 vs v10

Tom asked a good question in the comment section of a previous post: what is the difference between DSF mesh formats for v9 and v10.  Here’s the story: Mesh: In X-Plane 8 and 9, the terrain mesh is stored as … Continue reading

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Posted in File Formats, Scenery, Tools | 31 Comments

Scenery Tools – a Roundup

Here’s a quick round-up on the state of scenery tools, as of 10.21 release candidates… WED: WorldEditor 1.2 beta 2 is “in the can” and should be posted tonight.  I’ll post more about the changes for beta 2 in another … Continue reading

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Posted in Tools | 14 Comments