Author Archives: Ben Supnik

NVidia: 4 Ben: 1

TL;DR: 10.36 works around the latest NVidia driver – let X-Plane auto-update and everything will just work the way it should. X-Plane 10.36 is out now – it’s a quick patch of X-Plane 10.35 that works around what I believe to be a … Continue reading

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Posted in Hardware, News | 21 Comments

NVidia 352.86 Drivers Do Not Work With X-Plane

Note: this issue has been resolved – please see here! I’ve received a few bug reports about this today: NVidia’s new 352.86 WHQL drivers for Windows do not work with X-Plane 10. I’m contacting Nvidia now to figure out what has … Continue reading

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Posted in News | 68 Comments

Oculus Rift: Apparently Windows First

I’ll post about X-Plane 10.40 next week – but just a quick note: apparently the Rift will ship Windows-only first: Our development for OS X and Linux has been paused in order to focus on delivering a high quality consumer-level VR … Continue reading

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Posted in Hardware | 15 Comments

Lots of Tools Posted

Last night I posted new versions of WorldEditor, MeshTool, and our command line tools. Follow the “tools” menu on this page to find them – developer.x-plane.com is the official home of our Laminar Research’s scenery tools.  (We’re migrating scenery.x-plane.com and wiki.x-plane.com to just be on this site.) … Continue reading

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Posted in Scenery, Tools | 12 Comments

The Website Is Sloooooooooow

Tyler is migrating the website to new hosting, and so the old server has decided to flip us one last middle finger. Needless to say, if you’re seeing this page, you probably waited for 30 seconds to get it. I … Continue reading

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Posted in News | 37 Comments

Extended DSFs in X-Plane 10.40

X-Plane 10.40 will have an option to load a larger local region of DSF scenery.  For as long as I have been involved in X-Plane (back to X-Plane 6 as a user) the local scenery region was 3×2 tiles (each … Continue reading

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Posted in News, Scenery, Screencasts | 42 Comments

We’ll Be in Paderborn (I hope!)

Philipp and I will be at the 13th German Flight Simulation Conference in Paderborn this weekend.  (Well, I am crossing my fingers that I can still make it despite the lufthansa strike.) If you ask about the OcRift in person I … Continue reading

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Posted in News | 3 Comments

WorldEditor 1.4 Public Beta 1 Is Here

WorldEditor 1.4 public beta 1is available now.  First, the links: Download from the WorldEditor page. Report bugs on the gateway – the scenery tools have their own tab. If you have reported bugs against WED in the past and the … Continue reading

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Posted in News, Tools | 11 Comments

X-Plane 10.35 Is Out Now

X-Plane 10.35 is now officially released! If you run X-Plane, it will prompt you to update. Lots of details here! I’m still trying to get WED 1.4 to public beta – that’s high priority right now! X-Plane 10.40 is currently in … Continue reading

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Posted in Uncategorized | 20 Comments

GeoJP2K Makes Me Want to Stab Myself (or Where is WED)?

We should have had WED 1.4 beta days ago, but we do not. And the reason we do not is that some .jp2 files from the USGS do not import properly into WED. Others do, but going the ones that don’t are very common, … Continue reading

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Posted in Scenery | 11 Comments