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Author Archives: Ben Supnik
WED 1.2 RC4 is out
I posted WorldEditor 1.2 release candidate 4 a few days ago. If you are using a WED 1.2 beta, please grab this latest release candidate. If we don’t see any show-stopper bugs in a few days we’ll call it final. … Continue reading
Every Week Is Exactly the Same
The last few weeks have felt like a bit of a Nine Inch Nails song (more or less) – in my weekly status report it’s “finish X-Plane 10.21, get WED 1.2 out.” Another week, another few bugs fixed. Are we … Continue reading
Posted in News
30 Comments
Using the Correct Wing Datarefs
This topic is confusing, so I’m going to try to summarize “how to do it the correct way” without going into “under the hood”, first. DataRefs of the form: sim/flightmodel2/wing/dataref_name[N] give you information about the wings – in particular, they … Continue reading
Posted in Aircraft & Modeling
6 Comments
WorldEditor 1.2 Release Candidate 1 Posted
WorldEditor 1.2 Release Candidate 1 is now available here. Please try it! If you have a scenery project you use, please export using WED 1.2 rc1 and report a bug immediately if the export does not work! My thanks to … Continue reading
Posted in Scenery, Tools
22 Comments
Aircraft Authors – View LuaJIT Memory Usage
If your add-on uses LuaJIT (e.g. via SASL, Gizmo, FlyLua, or directly) then this tool may help. It’s a special build of X-Plane 10.21 for 64-bit Mac that can show total Lua memory use. Use DataRefEditor and filter on “lua” … Continue reading
Posted in Aircraft
3 Comments
Double Your Framerate: Pre-Fill
That got your attention, eh? Sorry, this is not a tip on how to tune your X-Plane system; it’s a tip for aircraft authors to make sure their 3-d cockpits are running at maximum performance. Prefill is when X-Plane blocks … Continue reading
Posted in Aircraft, Cockpits, Modeling
9 Comments
Learn From My C: Fail
The C: drive on my Windows box died over the weekend. I mention this so that you can ask this question now (when my drive failed) and not later (when your drive fails): What’s your plan if you have a … Continue reading
Posted in Tools
16 Comments
New Scenery Tools – WED and MeshTool
Two updates to the scenery tools today: WorldEditor: WED 1.2 beta 3 is now out – see the WorldEditor page for download links. Beta 3 fixes the broken orthophoto exporter from beta 2, fixes jammed file-open dialog boxes on OS … Continue reading
Posted in Tools
6 Comments
X-Plane 10.21 is Final
But if you run 10.20, you probably already know that from the auto-update. I’m hoping to have a beta 3 of WED this weekend with a fix to the orthophoto exporter and the 10.8.3 file-dialog box problems if we can … Continue reading
Posted in News
11 Comments
WED “Make Draped Polygons” Will Be Replaced (Later)
WorldEditor’s “Make Draped Polygons” feature is a stop-gap and a hack, and someday it will be replaced with something better. I mention this as I debug it because there are feature requests in the bug base to enhance its operation; … Continue reading
Posted in Tools
8 Comments





