Author Archives: Ben Supnik

About Ben Supnik

Ben is a software engineer who works on X-Plane; he spends most of his days drinking coffee and swearing at the computer -- sometimes at the same time.

Plugin Compatibility and New XPLM 3.0 Features

Tyler posted about some of the new features coming to the X-Plane SDK version 3.0 API (available with 11.10 once we find the last bug and move it somewhere else). Here's how compatibility works for the windowing system. First, since … Continue reading

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Posted in Development, Plugins | Leave a comment

Some Bugs

Some bugs are so beautiful it hurts to fix them.  This is an X-Plane AI Aircraft... ...flying like Austin drives. Fixed for 11.10, sadly. EDIT: The video has post-processing effects added for drama (Shallow DOF and color grading). X-Plane does not … Continue reading

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Posted in Air Traffic Control, Blooper Reel, Development | 74 Comments

Two “Gotchas” Developing Plugins

These both come from third party developers - one I was aware of and one was completely new to me. The Debug Heap Is Slow Veteran Windows C++ developers know this, but if you don't spend a lot of time … Continue reading

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Posted in Development, Plugins | 9 Comments

X-Plane 11.05 is Final

X-Plane 11.05 release candidate Two is now the official version of X-Plane 11. You'll be prompted to auto-update. 11.05's purpose in life was to release new gateway airports. We will do another release of gateway airports for X-Plane 11.10, which … Continue reading

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Posted in News | 45 Comments

11.05 Release Candidate 2 and Friends

11.05r2 is now available - if you have 11.05r1, you'll be notified to auto-update. We fixed the broken SIDs/STARs at KMCO, removed a few custom Aerosoft lego brick airports to reveal the gateway one, and we have some updates to … Continue reading

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Posted in Development, News | 29 Comments

Talking to Plugins

We're continuing to integrate X-Plane 11.10 (with mixed success!); we'll get more info on 11.10 posted once we're in beta.  11.05r2 will come out as soon as I get my hard drive fully restored - from the looks of the … Continue reading

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Posted in Development | 19 Comments

X-Plane 11.05, 11.10, and My Mostly Dead Hard Drive

TL;DR version: my iMac's fusion drive "lost its marbles" right before I went on vacation. This has delayed cutting an 11.05 release candidate 2 with a few scenery fixes, but we should get to it next week. In parallel, we're … Continue reading

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Posted in Development, Really Really Really Really Boring Stuff | 31 Comments

X-Plane 11.05 (Release Candidate) – Airports!

We just posted X-Plane 11.05 today - to try it, click "get betas" and run the updater. Steam users: we'll try to get a Steam version up in a few days if no massive bugs are found. This update is … Continue reading

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Posted in Development, News | 64 Comments

X-Plane Developer Live Q & A

For those that missed it, here's the recording of today's live video Q&A.  

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Posted in Development, News | 76 Comments

X-Plane 11.02 Release Candidate 1

There's a new 11.02 release candidate available - if you had the 11.02 beta, you'll be notified to auto-update.  In a break with previous policy, this RC is available now on Steam as a beta, despite us not having had time to kick the … Continue reading

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Posted in News | 87 Comments