Author Archives: Ben Supnik

X-Plane 10.50 Beta 7 and Airports with Static Aircraft

X-Plane 10.50 beta 7 is out. There are a few fixes that I hope make this finally a “solid beta”: no more flashing airport lights during the day, normal maps back on aircraft, and liveries should work correctly. We have … Continue reading

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Posted in Air Traffic Control, Development, News | 54 Comments

X-Plane 10.50 Beta 6 – Moar Bug Fixes

X-Plane 10.50 Beta 6 is now live. Here’s the full notes. As always, please report bugs via the bug reporter, not in the blog comments. (And if you blog about a bug in the forum, you might as well be reporting … Continue reading

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Posted in Development, News | 30 Comments

X-Plane 10.50 Beta 5 Is Out

Note: beta 5 came out before the long weekend and then I managed to not publish the announcement. Sorry about that! Since the original writing of this it has become clear that only some of the no-texture objects were fixed, … Continue reading

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Posted in Development, News | 33 Comments

X-Plane 10.50 Beta 3 is Dead, Long Live Beta 4

My son is five and he really wants to participate in conversations at dinner. “Daddy, what are you talking about?” So I tried to explain to him that we had worked all week to get X-Plane 10.50 beta 3 ready and that … Continue reading

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Posted in Development, News | 61 Comments

Beta 3 In a Few Days

I tried to rush through X-Plane 10.50 beta 2 over Friday and Saturday, in an attempt to get past a number of high profile crash bugs and installer errors quickly, despite having our Q/A person out of the office. This … Continue reading

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Posted in News | 40 Comments

X-Plane 10.50 Beta 2 – Different Issues

The good news is: 10.50 beta 2 is out, and it fixes a pile of big problems with beta 1. The bad news is: it has its own problems – apparently some of the airplane lights are on all the time. … Continue reading

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Posted in News | 16 Comments

The Anatomy of a Plugin Crash

This morning I found out why certain plugins (e.g. SeaTraffic, etc.) are crashing X-Plane 10.50 beta 1 on startup. Beta 2 was being uploaded when I found this, but I’m going to fix this bug first and recut the beta, as it’s a big … Continue reading

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Posted in Uncategorized | 11 Comments

Some Bugs in X-Plane 10.50 beta 1

So…beta 1 is buggy as a bed in New York. I’m going to list these here in the hope of stemming the tide of bug reports: These are broken in beta 1 and will be fixed in beta 2 – I’ve already … Continue reading

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Posted in Development, News | 22 Comments

X-Plane 10.50 Beta 1 Is Here (And Only Slightly On Fire)

X-Plane 10.50 beta 1 is live! You can download it by running the X-Plane installer and clicking “get betas”, but you will not be auto-updated for it. As is normal with our betas, there is not a Steam beta of it, nor … Continue reading

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Posted in Development, News | 33 Comments

X-Plane 10.50 Beta “Real Soon”

First, it was great to see everyone who came to FSConn 2016! Here’s a video of the conference: if there is another video that has better stabilization I’ll try to post it. Now about X-Plane 10.50: I did just fix my … Continue reading

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Posted in Development, News | 40 Comments