Tag Archives: announce

X-Farm: Because You’re All a Bunch of Animals

If there's one thing I hear over and over from our users, it's this: Why are there so few farm animals in X-Plane?  The deer on the runway are my favorite feature in the whole sim!  Why aren't there more … Continue reading

Posted in Development | Tagged | 31 Comments

X-Plane Hangs on Start with NVidia Cards

We've received a number of reports over the last month of X-Plane hanging on startup with NVidia graphics cards on Windows.  Most users don't see this, but some do.  We fixed one use of off-screen rendering in X-Plane 9.67 and … Continue reading

Posted in Development | Tagged , , | 26 Comments

Moving and Updating the Blog

For the last few weeks we've been working behind the scenes to modernize our web infrastructure.  Now that we have the new web server running, I (and by me I really mean Chris, because he did all the work, which … Continue reading

Posted in News | Tagged | 11 Comments

Various X-Plane 9 Bug Fixes

A quick update on a few X-Plane 9 bug fixes we have in the works. We will hopefully cut a new beta of X-Plane 96x in the next few days. Linux DVD recognition was unreliable and required work-arounds; my attempt … Continue reading

Posted in Development, News | Tagged | 5 Comments

Next-Gen Cities

A few days ago Tyler posted some pictures of the "auto-gen"* for X-Plane 10's global scenery. First, a few notes on hardware and performance: Propsman took these pictures on a new iMac, so that's a core i5 and a Radeon … Continue reading

Posted in Development, News, Scenery | Tagged , , | 8 Comments

The Scenery Site Is Wikified

This summer Tyler migrated the X-Plane scenery SDK documentation to X-Plane's main wiki. I just put in a series of redirects, so that the old URLs for the top level pages will point to the various wiki sub-categories. The wiki … Continue reading

Posted in Development, News, Tools | Tagged , , | Comments Off on The Scenery Site Is Wikified

Fun With Servers

Just an FYI: when it rains it pours. Normally betas increase load on our set of update servers. To compound this, one of them is suffering a midlife crisis^H^H^H^H^H^H^H^Hhard drive failure.* We're working on it now; hopefully it will be … Continue reading

Posted in Android, Development, News | Tagged , , | 1 Comment

X-Plane 9 is here for Android

It shipped! X-Plane Mobile is now available for Android phones - look in the Android market under "X-Plane 9". Edit: Chris sent me this QR Code - scan it to go to the store listing. Edit: if you either cannot … Continue reading

Posted in Android, Development, News | Tagged , | 14 Comments

X-Plane for Android

As some have noticed on the org and on FaceBook, Randy mentioned that we may be able to ship X-Plane Mobile for Android. Some users were quite befuddled to learn that we were aiming to ship X-Plane Mobile for Android … Continue reading

Posted in Android, Development, News | Tagged , , | 10 Comments

Curved Roads

At this point I can say with 99% confidence that X-Plane 10 will feature bezier curved roads. In X-Plane 9, a road is a line segment; you can simulate curved roads by using a lot of line segments, but the … Continue reading

Posted in Development, File Formats, News, Scenery | Tagged , , , , | 14 Comments