Two updates to the scenery tools today:
WorldEditor: WED 1.2 beta 3 is now out – see the WorldEditor page for download links. Beta 3 fixes the broken orthophoto exporter from beta 2, fixes jammed file-open dialog boxes on OS X, and has a handful of other fixes.
WorldEditor is open source, so you can see the exact changes made here.
I am hoping that WED 1.2 beta 3 will be totally stable and usable; the remaining open bugs are mostly UI quirks. If we find more work-stopping WED bugs, I’ll try to cut a new beta once a week until they’re fixed; after that WED can sit for a few weeks, then go final.
MeshTool: MeshTool 2.1 is released. This is an incremental update to MeshTool 2.0 with bug fixes and a new “contour” option that lets you use a shapefile to force specific contour lines into your DSF. See the README for details, and the MeshTool page for download.
I have done some work on MeshTool 3.0 but it’s not ready for beta yet.