And so should you if you use beta 16. X-Plane 11 public beta 16 is out now and fixes a whole pile of bugs. It also introduces one new big one: in HDR mode the overhead panel of the cockpit is totally lit up. Alex reported this to me about an hour after the beta went live; it’s caused by changing where in the drawing process the moon is drawn.
This will be fixed for a beta 17 in the next 24 hours; you can work around it by turning your effects down to medium. Please do not report this bug, as it’s already being fixed. (Do report anything else you find though!)
There are some things fixed in beta 16 though!
- Clouds should be faster. If you are having performance problems with the clouds, please re-report a bug against beta 16.
- We fixed a lot of bugs for authors. Third party developers: please read the release notes carefully – we’ve tried to document every change we’ve made. The new FMS should be a lot more compatible, as should various parts of the flight model.
- A number of rendering artifacts are fixed: sky banding, etc.
Beta 17 (to fix the lit up cockpit) will likely be the last beta of the X-Plane 11.0 series.