Building and Installing Plugins

Discusses platform-specific considerations for compiling & distributing plugins on Windows, macOS, and Linux. Continue reading

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Developing Plugins

An introduction to the plug-in system, including the basics of how to set up plugins. Continue reading

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Modelling remote HSIs and slaved gyros in X-Plane 11.10

This article covers the three gyro systems available in X-Plane: vacuum, electric and AHRS, and how to use them in your aircraft and panel setup. The new remote gyro system with the option to slave the gyro to the fluxgate is explained, along with all the datarefs and commands that you will need. Continue reading

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Track to intercept – Making sense of LNAV and LOC/APP modes in 11.10

This guide explains how to use the new GPSS mode of the X-Plane autopilot to achieve dual-mode intercepts from a GPS flightplan to radio navigation, for example for an ILS approach. Continue reading

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Using FMOD with X-Plane

This guide explains how to use the commercial FMOD sound engine to add custom sounds to aircraft in X-Plane 11. Continue reading

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Checklist for Updating Aircraft for X-Plane 11

This article covers the major areas aircraft developers should review when updating aircraft to be compatible with X-Plane 11. Continue reading

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Aircraft Metadata

How to specify aircraft metadata in Plane Maker's Author window for use in X-Plane 11. Continue reading

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Generating Icons for Aircraft

The new X-Plane 11 UI includes aircraft icons arranged in a grid on the Flight Configuration screen. The new icon style is a simple picture of the aircraft, seen from a particular angle, over a transparent background. By keeping your … Continue reading

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ATC Taxi Route Authoring

This guide explains the basics of the types of taxi route segments and how to design a correct taxi route. Use this information plus the validation in WED 1.5 to create accurate taxi routes. Continue reading

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ATC Flow Authoring in WED

The basics of creating & debugging airport flows in WED. Continue reading

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