The latest update for World Editor is out of beta testing and considered the official version. It can now be used to upload scenery to the Gateway, and is an incremental update that features the ability to preview facades in 3D, faster loading, and up to 100 “undo” operations.
See README.WorldEditor for the full list of changes, or Michael’s extended release notes here. Download this version for Linux, Mac, or Windows here.
Release Candidate 2 is now available for LR customers, and we expect Steam to be available within 24 hours or so.
This is a very small patch with a few minor fixes. At the risk of sounding like a broken record: if you haven’t tried your add on aircraft in 11.40 yet…do it now! The reports have been pretty quiet the last couple weeks, and nobody enjoys a last minute surprise bug.
Release Candidate 1 is now available for LR customers, and we expect Steam to be available within 24 hours or so.
We are moving towards the end of the beta period, so we’re minimizing the number of code and flight model changes at this point. If you haven’t tried your add on aircraft in 11.40 yet…the time is now!
This update contains mostly tweaks to AI & ATC interaction to improve landings, replay sound improvements, and includes a few new datarefs requested by devs.
Beta 9 is now available for LR customers, and we expect Steam to be available within 24 hours or so.
This update includes a few more fixes for crashes and issues with third party add ons. The rate of bugs and crashes reported has slow down dramatically in the last week or two, and we don’t have open third party compatibility bugs, so we are getting ready to wrap up the beta.
Developers: expect r1 soon, and make sure you test your add ons.
Beta 7 is now available for LR customers, and we expect Steam to be available within 24 hours or so.
This is another small update. We have a few more tweaks to the flight model NaN crash reporting to help us track this down, a couple bug fixes, and improvements to AI airliner landings.
Beta 6 is now available for LR customers, and we expect Steam to be available within 24 hours.
This is another small update, with the main bug fix being for plugins trying to override engines. We also added a new feature: aircraft authors can now specify a preferred climb speed for when their aircraft are used as AI.
Beta 5 is now available for LR customers, and we expect Steam to be available within 24 hours.
This is a small, quick update to fix the high volume of crashes we were seeing in beta 4. It also happens to include the latest cut of Gateway airports, which adds over 1400 new 3d airports.
UPDATE: We received a high volume of crash reports over the weekend with this beta. Because of this, we did not release it on Steam. We hope to have another beta out ASAP to help address the crash frequency.