Modelling remote HSIs and slaved gyros in X-Plane 11.10

This article covers the three gyro systems available in X-Plane: vacuum, electric and AHRS, and how to use them in your aircraft and panel setup. The new remote gyro system with the option to slave the gyro to the fluxgate is explained, along with all the datarefs and commands that you will need. Continue reading

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Track to intercept – Making sense of LNAV and LOC/APP modes in 11.10

This guide explains how to use the new GPSS mode of the X-Plane autopilot to achieve dual-mode intercepts from a GPS flightplan to radio navigation, for example for an ILS approach. Continue reading

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Using FMOD with X-Plane

This guide explains how to use the commercial FMOD sound engine to add custom sounds to aircraft in X-Plane 11. Continue reading

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Checklist for Updating Aircraft for X-Plane 11

This article covers the major areas aircraft developers should review when updating aircraft to be compatible with X-Plane 11. Continue reading

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Aircraft Metadata

How to specify aircraft metadata in Plane Maker's Author window for use in X-Plane 11. Continue reading

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Generating Icons for Aircraft

The new X-Plane 11 UI includes aircraft icons arranged in a grid on the Flight Configuration screen. The new icon style is a simple picture of the aircraft, seen from a particular angle, over a transparent background. By keeping your … Continue reading

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Upgrading navigation instruments from v10 aircraft

You probably accessed this page because you ran into an error message in either Plane-Maker or X-Plane, telling you your panel is not compatible with X-Plane 11.┬áThe correct fix depends on the kind of instruments you are using in your … Continue reading

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X-Plane 11 Material Model

Detailed explanation of how the new Physically Based Rendering (PBR) lighting and material model works in X-Plane 11. Continue reading

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Panels For MSFS Developers

The X-Plane panel system and virtual cockpit provide similar capabilities to MSFS; this guide explains some of the differences in authoring for authors who are experienced with MSFS. Continue reading

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Non-Monotone Key Frames

This article explains how to use non-monotone key frames in Plane Maker. Continue reading

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